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Re: Native DOS games with framerate display built in

in DOS
GunKneeNeon wrote on 2023-12-04, 02:37: For Doom I Timedemo: Start Doom with: […] Show full quote For Doom I Timedemo: Start Doom with: Copy code to clipboard 1 doom.exe -nosound -timedemo demo1 Replace demo1 with demo2 or demo3 for different timedemos. It will give you a gametic number and a …

Re: VGA custom character mode for Gameboy emulation

Also you can try Tweak, this is a tool that maybe can help you creating the resolution you want: vgatweak.zip Attached are some Tweak16b files for 160xYYY graphics modes. It includes a 160x144 mode. I didn't create these files and I can't remember where I downloaded these files from, so use at your …

Re: Software for the IBM PC Light Pen?

Kinda like the NES Zapper. Kind of, except that if I remember correctly the NES zapper didn't actually find the position of sensor using the timing of the raster beam - it replaced the target with a white square on a black background for a frame when you pressed the trigger, and just recorded …

Re: WolfensteinCGA

Dumb question time, can I get rid of the graphics files I'm not using, like for VGA and Tandy? Every kilobyte counts on this thing. yes, probably Hmmm, so on PC-4641 when I hit the "bosskey" F1 it shows the fake C> prompt, but when I hit Esc to return the graphics are scrambled, double screen of …

Re: WolfensteinCGA

Gmlb256 wrote on 2023-01-22, 21:03: jmarsh wrote on 2023-01-22, 20:50: It already has a 16 color tandy mode so I'm sure adding full blown EGA wouldn't take much more work. EGA uses planar memory layout, so it does take some work to optimize for performance. You could hack the EGA 80 x 25 text mode …

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