Re: dgVoodoo with Final Fantasy XI
Posted on 2017-05-10, 07:48
Is there a demo for this game, somewhere? Also, is it possible that FFXI uses the same engine as Phantasy Star Online (Blue Burst)? Because that game handles managed textures in a weird way that can really (but not necessary) result in crash. In 2.54 I made it all compatible with MS D3D8 but …