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Re: DOSBox-X branch

I would recommend trying the regular Sound Blaster 16 (sb16). Windows 98 should already have the files to enable plug-and-play installation. If that, in conjunction with increasing the block size and prebuffer, makes no difference, then the issue you are experiencing is more likely to be related to …

Re: DOSBox-X branch

So there is no way to fix it then? I had some problems with audio stuttering that was resolved by increasing the blocksize and prebuffer values, but that was in the DOS rather than Win98 environment. I get good results from the following values (without any noticeable lag): blocksize = 2048 …

Re: VIDEO - 3dfx voodoo emulation (SDL1)

DOSBox-X actually passes Intel's MCPDIAG.EXE tests... And it supports different FPU generations. https://github.com/joncampbell123/dosbox-x/pull/3415 Regarding 3dfx, DOSBox-X implements enough of PnP, such that the 3dfx voodoo is properly detected in Win9x and works. Either in OpenGL mode, or with …

Re: VIDEO - 3dfx voodoo emulation (SDL1)

I really wouldn't trust any sort of test with DOSBox (nor DOSBox-X) under win95/98, there are major issues with the FPU emulation which can often break 3D games. Well, I can only judge it based on my own subjective experience. I just got Mask of Eternity, Lands of Lore 2 and F/A-18 Hornet all …

Re: VIDEO - 3dfx voodoo emulation (SDL1)

Looks like there was more stuff that needed to be done to facilitate non-Windows builds. The newest 20220906 version of the patch now modifies "configure.ac" with some stuff I cobbled together. No idea if it works but please try it out! Those changes appear to have done the trick, thanks. It …

Re: VIDEO - 3dfx voodoo emulation (SDL1)

In my version there are two config variables, both under [pci] . voodoo= is a string that can be set to 12mb , 4mb or disabled . Default is set to 12mb . voodoo_perf= is a numeric value that can toggles performance optimizations for Vodooo 3dfx emulation ( 0 = none, 1 = use multi-threading, 2 = …

Re: VIDEO - 3dfx voodoo emulation (SDL1)

I have successfully applied the patch to SVN and the binary runs normally. However, I am having trouble getting a Voodoo card to detect. What parameters should I be using to enable the card in the configuration file? I was previously using these settings with kekko's 3dfx patch: [pci] # voodoo: …

Re: Silent Thunder (A-10 Tank Killer II)

By skipping the Sierra installer in Windows 3.11 I was preventing Win G and Win 32 from installing. I’ve got those installed and now the icon for the game in Windows 3.11 looks normal, but now I am getting “DOS error 21” when double clicking it. EDIT .. all resolved now I remembered that to get …

Re: Silent Thunder (A-10 Tank Killer II)

Are you really sure that A-10 Tank Killer II runs on Windows 3.x? I thought it was one early DirectX game... I don’t have the box anymore, but my manual is dated 1996 and contains instructions for installing in both Windows 95 and 3.1. Unfortunately, there are no trouble shooting tips, and the …

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