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Re: Various patches for OpenGlide

I tried with a different PC and the results were only slightly different. A screenshot is attached. I could see glimpses of textures every now and then, with characters appearing and disappearing (one of the enemies for instance, in the screenshot you can see hist floating sword). A couple of times …

Re: Various patches for OpenGlide

Hi gulikoza, you're right, the 'fixed' attribute does the thing. I frankly didn't know of such a feature, and looking at your CVS page I still can't find where it's mentioned. Or are you talking about a different page? About the GL issue, yes,I installed the 3dfx version. I'll try with another PC as …

Re: Various patches for OpenGlide

Hi MiniMax, sorry, I didn't know there was such a distinction, I actually thought 64 was the value to use. I set it to 63 but nothing changed anyway. I attach a screenshot of what appears after the loading process. If I switch window and go back to DosBox, the screen is redrawn (so the all-pink- …

Re: Various patches for OpenGlide

Hi gulikoza, thank you for your answer. Yes, I read this too in old posts on this forum and so I already had set memsize to a very high value (64). So I'm quite sure the memory is not the issue. I also raised the memory values in OpenGlide.ini when trying to play with its settings, but nothing …

Re: Various patches for OpenGlide

Hi all, I just recently found out about the possibility to play Voodoo-enabled games with Dosbox and OpenGlide! I compiled OpenGlide from sourceforge CVS and Dosbox from the CVS sources of gulizoka (25.2.08). I had to use gcc 3.4 for Dosbox since 4.1.2 (the default in Fedora 8) gave errors. I also …

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