Re: Working fullscreen TV scaline HLSL shader (for 16:9 HD monitors)
Posted on 2011-06-19, 22:12
Had a chance to play with this for 5 mins today. It should be noted that this shader can be adapted to any monitor resolution. Change the following line: float pixelRatio = 2.7; //1.8; //0.9; to: float pixelRatio = yRes / 240.0f; Where 'yRes' is your monitor's y resolution (as a float). You can …