Re: Idea: Integrating Sound Blaster emulation in a DOS extender?
Posted on 2020-05-13, 22:07
So the problem with most purely software-based Sound Blaster emulation solutions is that they only work with real-mode games, since it requires trapping I/O port access. Which ones are you thinking of, specifically? Basically the same ones that Jo22 mentioned earlier: Something like this already …