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Re: FastDoom. A new Doom port for DOS, optimized to be as fast as possible for 386/486 personal computers!

For VGA cards the only way to do 160x100@256 is by reducing the rendering resolution and doubling drawn vertical pixels in software because the minimum resolution is 320x200 on 256 colors with VGA hardware (unless there is some trick I don't know). i think thats what i intended to mean. There is …

Re: FastDoom. A new Doom port for DOS, optimized to be as fast as possible for 386/486 personal computers!

hello. i am interested in this port, and i have a few questions: 1. is it fully demo compatible with vanilla doom? 2. will there be a 160*100*256c mode? that is, 256 color version of FDOOMC16 and FDOOMC16. 3. is there any plan of porting to djgpp? because djgpp is usually supposed to generate faster …

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