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Re: Table Fog & 8-bit Paletted Textures

Hopefully this isnt too much offtopic: So been testing my x800 xt AIW lately after following this thread for max backwards compatibility and I noticed with Cat 7.11 I am getting a "CRT Invalid display type" error endlessly in my event log. I did some googling and it says Cat 7.6 fixes the issue but …

Re: Table Fog & 8-bit Paletted Textures

The "beta" note in the win9x driver I assume doesnt mean much correct? Should run games just as well/compatibility wise like a 9800 pro? I would be willing to get a x800 card if they arent too spendy (looks like theres x800 xt's for around $100 on ebay) Indeed, even if it's tagged as being 'beta', …

Re: Table Fog & 8-bit Paletted Textures

The "beta" note in the win9x driver I assume doesnt mean much correct? Should run games just as well/compatibility wise like a 9800 pro? I would be willing to get a x800 card if they arent too spendy (looks like theres x800 xt's for around $100 on ebay) There are posts by several people who are …

Re: Table Fog & 8-bit Paletted Textures

so this thread is pushing me over the edge to drop using my FX 5900 128MB and move over to a Radeon 9800 Pro I have laying around. I'm not sure how the 9800 Pro would perform in non-DX9 games compared to the FX5900. One of those might be slightly slower, or they could be about the same. Wouldn't …

Re: Table Fog & 8-bit Paletted Textures

so this thread is pushing me over the edge to drop using my FX 5900 128MB and move over to a Radeon 9800 Pro I have laying around. This PC has windows 98se and windows XP installed on it so I would be using the Cat 6.2 + the reg hack for 98se, and 7.11 for windows xp. (for table fog support) From …

Re: ultima underworld 2 problems

ok, this is odd, i downloaded this game from a site (I legally own this game on CD) and i tried it from there and it works with no issues, odd.... the reason its odd is under DOSBOX my version works fine, but otherwise it doesnt. ok well if anyone has any ideas, that would be great, but I got it …

ultima underworld 2 problems

didnt know where to post this but here it goes: ok this is my system: AMD K6-2 550mhz 256mb PC133 Ram ATI RAGE 128 PRO 32mb latest drivers Creative Sound blaster 16 (ISA) stock windows 98 drivers Windows 98SE my issue: in UW2 I get the black main menu with readable text, and when I press create …

Re: ultima underworld 1 & 2 problems

in DOS
ok, I fixed the issue with UW with no sound it was because of the cfg file was set to readonly, but with UW2 I get the black main menu with non-black text, and when I press create character it crashes saying: Underworld can no longer run. Error code A005.

ultima underworld 1 & 2 problems

in DOS
ok this is my system: AMD K6-2 550mhz 256mb PC133 Ram ATI RAGE 128 PRO 32mb latest drivers Creative Sound blaster 16 (ISA) stock windows 98 drivers Windows 98SE my issue: I have these games on one CD, and when I install them with the install1.exe, and install2.exe it goes fine, then I try the start …

Re: CPU FSB question

well the deal is all my games work with these cpus (366mhz, and 400mhz) that run at the 66mhz FSB,(i really only am playing games from the 90's on them) like mechwarrior 2, ultima underworld 1&2, warcraft, wing commander, sim ant, etc. lets be clear, I am not overclocking here, I am downclocking, I …

CPU FSB question

My dad always told me that 66mhz FSB was the max you could have to run DOS games without problems is this true? I'm asking this because I have two K6-2 cpus that Im using (underclocked to 66mhz FSB) on my DOS pc's to play all my DOS, and I was wondering if this was true about the FSB, because I …

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