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Re: Carmageddon psVoodoo (Direct3D) errors

in GliDOS General
psVoodoo v0.10 Shader Version: FFFF0300 Number of texture stages: 8 Number of simultaneous texture: 8 Warning: using texture format GR_TEXFMT_ARGB_1555 Pixel Shader: ps_1_1 def c0, 0.0, 0.0, 0.0, 0.0 def c1, 1.0, 1.0, 1.0, 1.0 tex t0 mul r0.rgb, c1, t0 mul r0.a, c1, t0 Warning: unsupported …

Re: I too just bought GLIDos and have a few questions

in GliDOS General
Any chance for added 16:9 support in resolutions? I know this is a far stretch, but it's a fair question :) On another note...Snowy levels kept crashing for me so I did the editing of ice.txt But now, the pit stop level keeps crashing (hang) after about 2 minutes of play. Any tips? Final question.. …

Re: I too just bought GLIDos and have a few questions

in GliDOS General
Thank you for taking your time to answer my questions. I have a two more questions if you have the time.. 1a, -Is there a possibility for a Direct3D fix in the near future? Is it being worked on? 1b, -What number would you suggest I use under "PIT Timing" (Carmageddon) according to my system specs? …

I too just bought GLIDos and have a few questions

in GliDOS General
1a, - I have both Windows XP and Windows 7 installed. Does my purchased license work on both operating systems? 1b, - In case if a hdd dies and needs to be replaced, will it be enough for me to redownload GLIDos and re-enter the unlock code that I recieved in my mail? 2a, - Carmageddon in Direct3D …

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