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Re: 3 (+3 more) retro battle stations

My memory is certainly not infallible, in fact, it has become rather error prone. Thus, I went to check, and I do have an AMI KB-BIOS-VER-F that is sitting in my bin of KBC-PS2 rejects. If you say it works with PS/2 mice, then it could be that some boards are acceptable with the KB-BIOS-VER-F, while …

Re: 3 (+3 more) retro battle stations

Probably most IC's have an impact on 286 and 386 systems which are being pushed way beyond their operating parameters. Unfortunately for me, AMI's KB-BIOS-VER-F controller, if I recall right, lacks PS/2 functionality. All my systems are setup with PS/2 mice. Do you have a comprehensive list of all …

Re: 3 (+3 more) retro battle stations

I've been messing with retro hardware since I got an XT in the late 90s. When Phil's pack came out I immediately switched to it. For reasons which should be obvious. Convenience > all, especially when it comes to repetitive tasks I sense a defensive posture. I mean, a late comer to the scene on …

Re: 3 (+3 more) retro battle stations

I bench everything to "phil standard" because frankly it is the most accessible benchmark pack that everyone uses. Expecting someone to change default settings vs extract and go is ill-advised As far as I recall, it is extract and go from the DOOM_SW zip, as it is from the Quake_SW zip. As you are …

Re: 3 (+3 more) retro battle stations

Where did those GLQuake results with MGA come from? What resolution and driver version are being run? Matrox results for GLQuake should not be besting or equating to a Voodoo3. Something's funny with those results. The default for DOOM is with the utility/weapon bar at the bottom. I feel this is the …

Re: 3 (+3 more) retro battle stations

GLQuake (fps) Microstar MS-4144 (4x50), MGA = 35.1 Luckystar LS-486E rev:D (3x66), Voodoo3 = 35 Biostar MB-8433UUD-A (4x50), MGA G200 = 30.5 At what resolution is the Matrox G200 running GLQuake and with which driver revision? 35.1 fps seems way too fast for a Matrox, especially with the Voodoo3 at …

Re: 3 (+3 more) retro battle stations

Yeah I know, it can get messy, which is why I'd stick with the core hardware values and stick to a single line in small font. Any more and it would get cumbersome to read through. The 8 and 10 ns SRAM modules did not improve wait states at 180 Mhz on the M919. Still can only do 2-1-1-1, 1/0ws w/EDO …

Re: 3 (+3 more) retro battle stations

Nice and fairly complete charts again. The first thing that will probably cross the minds of other's when viewing the charts, is 'how can i replicate this?' - e.g. was pshipkov only using 256K WB on that UUD, how much RAM, what CPU voltage, and was a peltier needed to be stable inside the case. It's …

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