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Re: Ancient DOS Games Webshow

I'm fairly certain DXWnd can do this, as I use that program for a bunch of old Win9x and even a couple WinXP games on my Windows 10 system. :B Well yes, sure. But I'm specifically mentioning that driver setup programs don't even offer a ways to tune that. It's always having to deal with a third- …

Re: Ancient DOS Games Webshow

Heretic II does not play nice with a lot of modern hardware because of the dated OpenGL renderer and the fact that the GL_EXTENSIONS string reader is still using a fixed-length buffer rather than something dynamically allocated on the fly, so it will buffer overflow immediately on anything newer …

Re: the signs that a forum is dying

I'd like discord more if it wasn't such a managed, ban-happy privacy nightmare that monitors and moderates private servers. Yeah, I had to ultimately give up Discord because they started cracking down on people using "third-party clients" when that's a victimless crime and, to them, it should be …

Re: Games that sound best with GUS?

But the opposite is also possible. DOOM for example does just mix all sounds together in software and streams the result just in time to the GUS sample RAM. Really convoluted and it sounds worse than a real SoundBlaster in my opinion. At some point DMX apparently had the ability to just, upload all …

Re: Games that sound best with GUS?

One of the tell tale signs a game is using MikMod, other than it using tracker music, is if there are .UNI files located either loosely or inside of a binary blob of files. .UNI is the internal representation of a tracker module within MikMod's own API. You normally don't need to "convert" modules …

Re: Games that sound best with GUS?

Thanks for the info! Is there a list of such games, or an easy way to identify those? Don't really have a list, I just go by if "MikMod" is mentioned in the credits, or the sound is broken and seemingly only fixed by switching to GUS emulation. Three games I have off hand currently that use MikMod: …

Re: Games that sound best with GUS?

Probably worth mentioning, any MS-DOS game that uses MikMod for it's entire sound handling is going to be better on the GUS, especially if using DosBOX because for some reason DosBOX's Soundblaster Emulation really underruns in MikMod based games in most cases. MikMod doesn't do any kind of …

Re: What game are you playing now?

... and all of this "combat loop" mumbo jumbo people seem to rave about makes it really repetitive. I know there were instances in Doom 1/2 (and even 3) where enemies would pop up near you after picking up certain items, but in general the enemy placements were pretty well integrated to the flow of …

Re: What made you join VOGONS?

I came here primarily to muse about old hardware and software, and look for and share fixes for older games. I still remember one of my early posts was about how Fury³ and Hellbender's sound sampling rate were hardcoded in the EXE, so you'd have to hex edit a few bytes to get 22050 to work.

Re: Ultimate Music Tracker Base

project is terminated to permanent g ban. Hope you've catched the moment. You should probably demand a valid reason why they terminated your hosted site. I also recommend, if you've been keeping backups locally yourself, to setup a self-host if you're not behind a ISP that blocks TCP port 80 …

Re: Ancient DOS Games Webshow

As such, this has absolutely become the best way to play Daggerfall, not just because of its features but for a whole slew of reasons! Yeah, especially hilarious that they directly use the heightmap data because it was almost entirely disregarded in the original FALL.EXE "due to bugs". If you apply …

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