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Re: What game are you playing now?

I marginally regret dropping the difficulty down, because easy is just completely brain dead. But then again medium was proving obscenely difficult with all the enemies scoring instant hit scan mortal wounds the precise moment I round corners. I guess there just wasn't a happy medium. And the level …

Re: What game are you playing now?

I just finished the last two missions of Urban Assault and started it's expansion pack "Metropolis Dawn", starting with the Ghorkov campaign first rather than Taerkasten campaign first. Of course this is all being streamed on Twitch, I'll try to stream again tonight at around 10 PM Central Time.

Re: What game are you playing now?

Well, I wrapped up Shogo on my newly rebuilt P233/Riva 128 build. Since I was using a Super7 motherboard, I thought I'd try going for a 2.5 x 100 clock instead of a 4.5 x 66 clock, and take advantage of some spare PC100 ram I had. Worked like a charm, and I didn't have to touch voltages at all. So …

Re: What game are you playing now?

Also, I am a quicksaving fool in this game. I remember dying constantly in the on foot section. I also remember not being very good at games back then, with no concept of circle strafing or anything. But yeah, those on foot sections are still brutal. Enemies almost always get the first shot on me. …

Re: What game are you playing now?

buggy SoundFont-powered experimental synth. Unfortunately, you can only use small SF2s with it and none of the large, HQ ones that enthusiasts love to use. I really don't understand why they continue using whatever it is they're using for that. They should just figure out how to bind FluidSynth to …

Re: Vogons Video Announcement Thread

Since I've had to take down all of my previous VOD's and "highlights" I've been trying to re-stream everything I once had up, with a new setup. I'm currently going through Urban Assault, and I can't say for when I actually do stream because it depends on whatever my parents feel like doing on their …

Re: Most important games

Starsiege, Starsiege: Tribes and Unreal are the three big ones for me because it's what got me started in making mods and maps for video games in the first place. I know more about Unreal 1 modding than any one person should really ever know, heh.

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