Re: Currently bad support in Glidos for high resolution & wide screen formats
Posted on 2012-01-16, 00:26
Actually, if that is not too hard to implement any resolution on Windows Glide side, some games populate all available screen resolutions to drop-down list, for example, using DirectX function enumDisplayModes(), like explained here: http://justlikeamagic.com/2009/05/19/changing-screen-resolution- …