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Re: Design choices you will never forgive

I stuck retro on my original post...but since we're going modern.....I will only expound if replied because I have a lot to say on all of these....and a lot of gripes with modern tech due to poor implementation..... - Microsoft Windows Update - Microsoft Edge - Windows 11 - SaaS - Web 2.0/3.0 - Roku …

Re: Design choices you will never forgive

Trident TGUI9400 PCI - that wretched card, what genius thought a default display rate of 75HZ in 640x480x256 colors in 1995 was a GOOD idea? That sounds quite pleasant actually. 60hz is a refresh rate I wanted to *avoid* for a desktop then. It wasn't for me. Back in 2001 I was running old 486 …

Re: Design choices you will never forgive

Trident TGUI9400 PCI - that wretched card, what genius thought a default display rate of 75HZ in 640x480x256 colors in 1995 was a GOOD idea? C'mon, basic SVGA resolutions people - 640x480 @256 and 60Hz please. It made me think a perfectly good SVGA monitor was bad and caused a lot of "misinformation …

Re: When PC became soulless for you?

Hm, not sure I would strictly link it to PC losing soul, but when Google Chrome took over the internet. When developers package something together with Electron and call it an app. That to me is the sign the soul is gone. Most people I know off the clock only use their phone anymore for everything. …

Re: Vogons users, how do you deal with anxiety?

I'll revive this thread because it seems like everyone has anxiety. And such a thread is more than welcome, I think. Delete this if I'm wrong. How do you guys deal with stress nowadays? For me, guided meditation works. Also, video games, of course. Mostly distractions or something I can channel my …

Re: Games of the 80s and ways of playing them today

I'm using real hardware most of the time these days with Emulation 10% of the time for things 1995ish and later. Even for YouTube it's about 95% hardware, mostly because I want to capture what running a REAL 8088-80486 machine was like right on down to the POST (with some convenience/speed built in …

Re: Online copies of games are not owned

This isn't just an issue with games, but also movies, and any other kind of media at this point. This is also why I don't trust others with "ownership" if the so-called "product" lives on THEIR servers of which I am refused the ability to manage the very existence of such data. I don't trust …

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