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MIDI out, used in pc?

in DOS
Hi After buying a roland mt-32, i got a Roland SC-55MKII to complete the midi team (mt-32 & GM). The problem is that, on one game if i connect the Midi out & midi in to the PC and to the sc-55, the digital voices get corrupted and continously cut off, this is strange because with the roland mt-32 …

Re: Touché, general midi problem

in DOS
Hi again Yes it works!!!!! thanks to this: "both games work with mt-32/lapc-i if you run prehistorik1 before (but don't set prehistorik1 to use mt-32) " prehistorik does this when the game starts: MISC:MPU-401:Reset FF MISC:MPU-401:Set UART mode 3F (and when you choose mt-32 in prehistorik it also …

Re: Touché, general midi problem

in DOS
Hi Yes, the Sb have jumpers to set the midi port to 300 or 330, but in none of them Touché works... I read some times ago that there are 2 different general midi cards, the way they work, the "intelligent mode" and UART mode, the SB is a bad mpu-401 UART port with the hanging notes, I think this is …

Re: Touché, general midi problem

in DOS
Hi Thanks for the tips I don't think that the problem is the cpu speed, because touché runs fine with the soundblaster option... A lot of games (even more old) works fine with the "general midi" option and my roland mt-32, even if the mt-32 is not 100% fully general midi, the least is that the data …

Touché, general midi problem

in DOS
Hi all I have a retropc working for play old games: pentium 200, s3 trio 64, 3dfx voodoo 1, gravis ultrasound, sound blaster 16 and a roland mt-32. The problem with Touché: The Adventures of the Fifth Musketeer is that, altought in the setup there is an option for "general midi" that I suppose that …

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