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Re: dgVoodoo 2 for DirectX 11

Dege, thanks for the reply. I ran the DOS version of the configurator, but alas, it was already configured properly. If the wrapper's not the issue, it must be the DOSBox or wrapper settings, because Glidos works fine. Glidos uses a modified DOSBox 0.73 with psVoodoo but other than that, it doesn't …

Re: dgVoodoo 2 for DirectX 11

Hey guys, I'm trying to run Redguard with dgVoodoo 2.3 but haven't been succesful so far. Made a rather extensive topic about it here: http://www.vogons.org/viewtopic.php?f=33&t=38006 I'm trying to figure out if the problem lies with dgVoodo (or nGlide), the combination of dgVoodo and Windows 8 64- …

Re: Redguard and 3dfx

That explains a lot. I think I'll just drop the effort for now and play the game in XnGine mode. I'm still curious though, why the game works with Glidos but not the others. nGlide is supposed to support the game, and has been reported here to work perfectly under Windows 7 64-bit. That would mean …

Re: Redguard and 3dfx

So I found out Glidos actually works when using DOSBox. I've been avoiding it because it's paid, but it works, blue logo included. I'd very much like to figure out why the game runs with Glidos, but not with nGlide, dgVoodoo or in W98. If it's the wrapper itself, so be it, I'll have to buy Glidos. …

Redguard and 3dfx

I've been trying to get Redguard to work in 3dfx mode for three or four days now, and I'm starting to run out of ideas. The game runs in software mode (XnGine) but not smoothly, which is why I want to play it with Glide. My config: 2. Core i7 2600K, 3. Corsair 8 GB DDR3, 4. Radeon HD6950, 5. Asus …

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