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Re: Running Build Engine Games Beyond 800x600

in DOS
Blood has resolutions above 800x600 switchable in game. Not sure about Duke3D. I think you can specify resolutions above 800x600 in the .cfg file, but I have no idea if it works. Blood goes up to 1280x1024, but you need A TON of CPU power for that.

Creating a DOS batch menu

in DOS
I want to create a batch menu for the GOG version of Blood, for use with D-Fend Reloaded. I'll point the batch file to either of the game executables (BLOOD.EXE and CRYPTIC.EXE). But I want to add some bells and whistles to it, like a box around the text. Is there a tutorial for it? I found one, but …

Re: D-Fend Reloaded (DOSBox frontend)

Hi ColdBrain, you can set up custom folders for your games etc. on the "Directories" subpage of the "General" page of the program settings dialog. But anyway the portable installation is not limited to portable devices. You can use it anywhere. The advantage of the regular installation is that …

Re: D-Fend Reloaded (DOSBox frontend)

I have a question. I want to install DFR on my desktop but I don't like very much that I have to respect the folder structure. DFR offers me the possibility of a portable installation, but that's really only desirable for portable drives. Is there any advantage to the regular installation on a …

Texture errors in Build engine games

Hi, I bought the GOG releases of Duke Nukem 3D and Shadow Warrior which come bundled with DOSBox. The games run perfectly aside from one problem. There are some texture errors which happen sometimes, mostly with the HUD weapon sprites. Examples in the attachments below. The same thing happens in …

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