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Extracting Music from Museum Madness - again

in DOS
http://www.vogons.org/viewtopic.php?f=33&t=21250#p155706 March 29, 2009: I examined this game once, when I was doing Hoot drivers for random games but it's only supporting adlib/sb. So even if you rip the music (which is in standard .mid files, only compressed) it won't play the same as in-game as …

Re: Tsunami Media games

in Milliways
Does anybody know how to rip midi music from Tsunami games? I tried to detect their midi format, but failed. They use something exclusive. Currently ScummVM code supports them, but how to decode them to normal midi and extract resources?

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