Re: Unimplemented Instruction traps in Wizardry 2
Posted on 2014-04-12, 00:09
I believe I may have an answer to this problem and a possible (but virtually improbable solution). Let me explain. Sorry about the length: I am not a programmer but back in the eighties played the hell out of Wiz 1, 2 & 3 (and a little of 4) on Apple 2+, 2E and 2C. I am extremely familiar with the …