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Re: DOS4GW and DOS32A

Applying dos32a worked the way I described in the upper post and both game settings and Dosboxturbo use SoundBlaster Pro 2.0, or the game wouldn't probably run even without dos32a. I don't think it is related to cycles. Yes, Im trying to make it crash less there but it is still playable without …

Re: DOS4GW and DOS32A

You are right, I got confirmation that LOLG.DAT is the main. Now, can you tell me exactly where I need to put the files because that didn't get clear in the link which is why I started this thread... Edit: SOLVED/TESTED- DID NOT WORK WITH DOS32A My question was how to apply DOS32A to LOLG for GOG …

Re: DOS4GW and DOS32A

I don't know if it has such 'linear executable' nor do I know what it means.. here is the exe file, if you can tell me whether it includes such line or not. I have dos32a.exe sb.exe ss.exe stub32a.exe stub32c.exe sver.exe not sure how to run or which to run to make it DOS32A

DOS4GW and DOS32A

Okay here comes the question regarding DOS4GW. I downloaded the dos32a-912-bin zip and inside are binw\ folder where the dos32a.exe sb.exe ss.exe stub32.exe are located. This time I am not asking how to make the game 'Lands of lore guardians of destiny' work as I already did that, now the problem is …

Re: DosBoxTurbo not reading the mounted img

in DOS
I think I finally solved the prob of FolderName~1 (when using that name literally) not recognizing it, I just need to put the folders in their full name with the spaces, and just use hyphens. "NOTE 1: if the path to your target directory contains spaces, you must enclose it in hyphens, like that ( …

[SOLVED] DosBoxTurbo not reading the mounted img

in DOS
I have lands of Lore 2 on 4 ISO files and I mount them all in DosBox Turbo the same way I would in DosBox. In both cases I do C:\> imgmount d c:\img1.iso c:\img2.iso c:\img3.iso -t iso (or -t -cdrom nmatter) and I have mounted them. Without doing that the game would not start w/o a CD, well it …

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