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Re: dgVoodoo 2.7.x and related WIP versions

Trying to enumerate refresh rates with Guitar Hero III and World Tour (don't have Aerosmith, so I can't see if this occurs there) causes the games not to open. Would be nice to see this fixed as they love opening with just 60 Hz enabled instead of a higher one. This still occurs with 2.72. I guess …

Re: dgVoodoo 2.7.x and related WIP versions

MrEWhite wrote on 2020-11-25, 23:50: Trying to enumerate refresh rates with Guitar Hero III and World Tour (don't have Aerosmith, so I can't see if this occurs there) causes the games not to open. Would be nice to see this fixed as they love opening with just 60 Hz enabled instead of a higher one. …

Re: Half-Life Opposing Force Issue

in Windows
peke12 wrote on 2020-11-02, 00:28: How did you solve it? I got the same issue. When running as admin, it asks cd key. When I enter it, it says it is invalid. I needed a no-cd as SafeDisc doesn't work on W10.

Re: DOSBox 0.74 CPU Benchmark

Must have been a Windows update or my RAM upgrade, because I beat my previous scores at a LOWER clock speed. i9 9900KS @ 5.1 GHz 32GB DDR4 @ 3600 MHz Windows 10 Pro 64-bit Using DOSBox 0.74-3: Quake: 78.4 88.0 77.1 / 242.9 247.2 230.3

Re: Outlaws Issue

Does your config work with another DX11/12 application? Because it means that DXGI doesn't see any display output which is weird. It works with Battlefield 4, 1, and 5, Control (in DX11), Halo MCC (DX12) and a few other ones. I don’t actually have this machine anymore, returned it as I had issues …

Re: Outlaws Issue

Dege wrote on 2020-09-25, 14:25: So, no any output is attached to the GPU? How they appears in the CPL? Does the GPU have any output in the 'Full screen output' combo? All full screen output says is "Default" with no other options.

Outlaws Issue

So, I'm using the latest version of dgVoodoo2, 2.7, on my Optimus laptop with a RTX 2070 Super in it. If I try to launch the game with my 2070 Super, LECDDRAW.DLL throws an error saying "Error 8004005 while enumerating devices There is an undefined error condition." Otherwise, on my iGPU, it works …

Re: Half-Life WON 1.0.1.6 Pause Menu Issue

in Windows
I fixed some issues in 1.1.1.0 version of the game, including the one this thread is about, plus: Direct3D mode now works with dgVoodoo2 and works better with native Direct3D as well (no more game not responding to mouse wheel). Added -d3dnomaxwinmode command line argument (calls undocumented …

Re: Halo Combat Evolved

I have a question, just out of naivety.. Why should we use dgVoodoo with HaloCE when Chimera exists? Well, they both achieve two different things. Using dgVoodoo for Halo allows you to enable proper hardware anti-aliasing, along with fixing shaders on PC without any workarounds. Chimera just adds …

Re: dgVoodoo 2.6.x and related WIP versions

Hi. I'm running Psychonauts (DX9 game) with the latest dgVoodoo (2.63.2), but it has glitchy/transparent textures on some characters and environments. https://i.imgur.com/y8FVLTk.png i think you can run the game without dgvoodoo. dx9 is fully supported in current windows That is true for many games …

Re: Doom Eternal Released

If you care so much about artist intent, why aren't you complaining there's no 320x240 support? composite video emulation? N64 blur emulation? CRT filters? Also what's your source on textures being made around 3-point filtering? The art is already far removed from how it was intended. I don't buy …

Re: Doom Eternal Released

If you care so much about artist intent, why aren't you complaining there's no 320x240 support? composite video emulation? N64 blur emulation? CRT filters? Also what's your source on textures being made around 3-point filtering? The art is already far removed from how it was intended. I don't buy …

Re: Doom Eternal Released

I think they just wanted visuals accurate to the original intention, as the textures were made around the N64's 3-point filtering. If you care so much about artist intent, why aren't you complaining there's no 320x240 support? composite video emulation? N64 blur emulation? CRT filters? Also what's …

Re: Doom Eternal Released

Also Doom 64 as a preorder bonus. But it's not a very good port. It tries for authenticity supposedly (I believe it's more of a convenient excuse for a lack of features), but I can't remember texture filtering being this bad on a N64. I suppose it's good for purists who don't want to emulate the …

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