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Re: Running 3dMark 2000 on modern hardware

in Windows
I don't think WDDM has anything to do with anything. If any it can just happen that older drivers are unlucky with forward compatibility. The problem here is probably that the GMA3600 is in fact a rebranded SGX545, which is in turn has the most vile driver that has ever seen the x86 world.

Re: indirect sound

in Windows
Does new OpenAL Soft work with Mass Effect 1 (Legendary edition too) properly? Do i need eaxefx patcher? I don't think legendary edition needs it, as a remaster it would target XAudio, why "old" OpenAL or DirectSound? But someone will test eventually. Because EA are incompetent, they still using …

Re: Far Cry

in Windows
Sigh.. I guess I have been too much eager in trying to find some clue. Comments here in particular suggest indeed some kind of cumulative issue with flushing older sounds/settings. I didn't know until years later that id was forced by Creative to add EAX so that DOOM3 could use the patented shadow …

Re: Far Cry

in Windows
An X-fi release day review argues they even had to tone down EAX effects in some points, and phil sounded enthusiastic about the XP experience. (also this seems to be the alchemy bug I had mentioned) Still, yeah, I guess without a record under ideal conditions you can't really claim much.

Re: Far Cry

in Windows
Driver problems with EAX (and anything else creative in general) go back to the dawn of time, I'm not sure how anybody could still be surprised. There was also much more going on, but I just wanted to point out that reverb must be there somewhere. I don't really know how they possibly solved it in …

Re: Far Cry

in Windows
I think we can be pretty confident that any EAX settings that the game is trying to set with ALchemy/DSOAL/IndirectSound is going to be consistent in older operating systems with actual hardware that supports the same EAX level. It's absolutely not a reasonable assumption. A lot of time Creative …

Re: Far Cry

in Windows
https://www.pcgamingwiki.com/wiki/Far_Cry#Audio Creative itself was advertising it with EAX AHD support. They don't mention anything other than reverb and good positional audio though. Also take not there seems to be some extra steps to get dsoal right. EDIT: the only sample I could find.

Re: Far Cry

in Windows
People here seemed fairly happy with FC and dsoal. If you want to check whether the game does anything or not with those game options, use this to log the sound calls.

Re: Windows 10, hybrid GPU setups and DirectX <= 8

in Windows
I don't really know how this was handled in the first "on the fly switch" iterations, but at least starting from 8.1 windows calls to the new function Direct3D9ForceHybridEnumeration from inside d3d9 dll. Newer direct3d versions presumably never needed such extra mechanism because of saner design …

Re: Emulating EAX on any onboard sound hardware?

in PC Emulation
As expected not working (audio dropping with incendiary shotgun ammos) in Unreal 2 where EFXEAX is working (no audio dropping) X-Fi Titanium with Unreal 2 forced in "native" OpenAL mode (bypassing the "System Driver" aka DirectSound wrapping -> UseDefaultDriver=False ). https://web.archive.org/web/ …

Re: Emulating EAX on any onboard sound hardware?

in PC Emulation
Thank you lowenz for the tip off. That's exactly what people have been longing after for over a decade. (though it's technically just openal focused for the moment, I'm not exactly sure about its interplay with dsoal) Of course being a replacement for some creative-made software, you have an inane …

Re: Gears of War PC (2007, DX10) 5.1 via HDMI?

in Windows
Of course you have to use the right DeviceName for Rapture3D or openal-soft. Or just ditch away wrap_oal.dll in both your system and game folder, and the game will be obliged to use your fully fledged renderer.

Re: Mass Effect 1 Activation

in Windows
I haven't noticed any performance issues. https://www.vogons.org/viewtopic.php?f=5&t=18522#p133300 https://web.archive.org/web/20080510093146/http://masseffect.bioware.com/forums/viewtopic.html?topic=628375&forum=125&sp=45 Ehrm.. I don't want to be that guy, but you got more stuff wrong than right. …

Re: VOGONS Driver Library

All the Ageia PhysX PPU supported games, demos, benchmarks, drivers and mods that is OK to upload are now available on Vogonsdrivers: http://www.vogonsdrivers.com/index.php?catid=70&menustate=32,0 It's taken a while to acquire everything, but enjoying your PPU card should be a tad easier. You are …

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