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Re: Mounting CUE

Ok, ADDiCT, but it is still true that OGG does not cause audio de-synch, so it is really a matter of personal preference, etc. I didn't now about the frames issue, when i read about it i guess it wasn't fully explained. Anyway, there are some threads about it at magic engine forums. Some dude made a …

Re: Mounting CUE

:confused: I said less messed up soundwaves, RESULTING in same filesize and lenght as the original, not that the waveforms OR the quality where equal . Of course, you could only do that with lossless compresion, but for preserving th actual size and lenght, ogg and mpc seem to be good enough. I've …

Re: Mounting CUE

Hi RadioBuzz! @ADDiCT: Actually, you're wrong about OGG. MP3 gets wrong timing because it changes the soundwaves a lot when compression takes place, so when you convert back to WAV, it translates to either bigger or smaller file size than the original uncompressed track like 90 percent of the time. …

Re: DOSBox's big shortcoming

.... I suggest publishing these neccessary changes, perhaps in the game database (an extra section perhaps?). Most of the time, it comes down to setting cycles, core or memsize lower. Sometimes it's useful to turn the SB mixer off, and since my main config has all sound cards enabled, there's not …

Re: CPU speeds / game performance list?

Amd duron 1200+@850 Mhz Hioctane is slow but kinda playable at 6k cycles (upping cycles beyond this results in jerky music & sound, and then starts to run slower) setting all quality settings to the minimun. Also, i'm using dos/32a for this one ;) Super street fighter 2 turbo works perfect at 6k too …

Re: DOSBox Wish List

Whoaaa! indeed, it looks real nice! :shocked: I myself used to use Quick Menu 3 back in the w98se days, when i had to use different settings to run some games in dos mode :P BTW, the version on the page is shareware/demo, but it is fully functional. I haven't tested with 0.62 or 0.63, but it worked …

Re: Virtual printer

Is this still being worked on? any chance to add graphics? I have a tax program developped by my goverment and we are forced to print in A4, and the only way to do so is using my old EPSON LX-300... It would be cool if i could use it for this ;) I've added a 2 color scan of the printing output with …

Re: Antagony!

Tryed running fhe full version of the game with Ieremou's debug enabled build with the following conf: [sdl] # fullscreen -- Start dosbox directly in fullscreen. # fulldouble -- Use double buffering in fullscreen. # fullfixed -- Don't resize the screen when in fullscreen. # fullresolution -- What …

Re: Antagony!

The weird thing is that the palette animation effect on the text keeps rolling... Anyway, i've left it at 10k cycles for ten minutes and it stayed in the same place. I tryed loading msdos 5.0 keyb.exe to see if it made any improvements, but it didn't... I've tried loadfixing the game, so it only has …

Antagony!

Does anybody remember this game? A mortal kombat clone made by (i think..) amateurish programmers (trinity software). I tryed to get this game to work, bu t i couldn't, i tryed both the demo and the full version. First, some technical details: * Minimun requirements are 386sx 33Mhz 4mb ram * Readme …

Re: no sound

My guess would be that you have bad drivers or something... BTW, which motherboard/integrated soundcard? I have a pcchips mobo with a SiS 7018 integrated soundcard and everything sounds peachy.

Re: no sound

On lucas games, there are parameter you can add to the command line. try typing "monkey ?", it should give you a list of the available parameters, and usage example.

Re: Cubic Player 1.7 works now!

Thanks DarkVamp for clearing up my point about open source and closed source ;) Um... yes, i kinda suspected the file was too big for dosbox to handle, but well, it is best to ask ;) Med/ octamed and the like are a bit difficult, for starters, the official page http://www.octamed.co.uk/ has a sdk …

Re: Cubic Player 1.7 works now!

uuumm.... xmplay is a closed source program, I'm not sure if it could be done. BTW, I was trying to load nightrealm's summoning the underworld ( http://www.modarchive.com/artists/nightrealm/ great track, btw), but IT crashed every single time. I've tryed all 4 different cpu cores, with different …

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