Re: dgVoodoo 2 for DirectX 11
Posted on 2015-12-01, 11:40
The same goes for UT 2004. Loading a map: General protection fault! History: ResourceList <- UD3DRenderDevice::Flush <- UClient::Flush <- UEngine::Flush <- Cleanup <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- Level Curse4 <- UpdateWorld <- …