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Re: dgVoodoo 2.7.x and related WIP versions

FulValBot wrote on 2021-05-02, 08:20: Try to edit that .ini file Why? The lastest version solved the lag, it was a MASSIVE lag IN THE MENU, not the one you point and every Unreal player knows well since ages 😁 It's related to how the new limiter works. Now it's pretty solved.

Re: dgVoodoo 2.7.x and related WIP versions

Yes, same problem with the control panel. Preset for FPS limiter? Typical options: *30/60 *Vsync classic values (60,75,85,120,144) Other options: *Vsync classic values (60,75,85,120,144) + some FPS -> VSync testing *Vsync classic values (60,75,85,120,144) - some FPS -> Adaptive Sync testing

Re: dgVoodoo 2.7.x and related WIP versions

1) Man, there's the RTSS overlay in the screenshot. You obviously can see "D3D12". The "other" values are the VRAM quantity and the Fast Video Memory Access. Of course I've tested with them @default: same crash 2) I'm just using the dgv2 control panel to set the values, there's no "human error" …

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