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Re: Voodoo 2 triage and repair

https://www.voodooalert.de/board/forum/index.php?thread/24672-backfire-s-voodoo-1-und-2-reparaturen-und-deren-ursachen/ Just wanted to inform people that there is a german guy who is very experienced in fixing any kind of 3dfx cards. English is no problem. If you need help you should write him a …

Re: Welcome to the updated VOGONS

in Milliways
It feels broken to me. What was wrong with the old design? I often used it on mobile Guess I won't be posting for a while, maybe vogons will become more usable in the future. @spiroyster Google has always been using the same color scheme...

Re: Voodoo graphics mod 4 to 8mb

@Anthony DOS 3dfx games came with a "driver" for the Voodoo1 (sometimes also rush and voodoo2) that "communicates" with the card directly. For example GTA 1 or the Glide Tomb Raider version. I dont know if you can "manipulate" any variables in these cases. just cheked both games, and either of them …

Re: Voodoo graphics mod 4 to 8mb

@Anthony DOS 3dfx games came with a "driver" for the Voodoo1 (sometimes also rush and voodoo2) that "communicates" with the card directly. For example GTA 1 or the Glide Tomb Raider version. I dont know if you can "manipulate" any variables in these cases.

Re: VOODOO 2 SLI Memory reporting

Please take a look at Phils voodoo2 scaling review: You can see almost double the performance in SLI compared to a single card in 800x600. For example Forsaken: 93FPS single card, 174FPS SLI (Pentium 3 500MHz) When the Voodoo2 was released it was "future proof". No CPU was fast enough to feed the …

Re: VOODOO 2 SLI Memory reporting

As far as i know the first metal gear solid doesnt use accelerated 3D and why wouldnt urban chaos profit from a SLI setup? It is a direct3d game and has a neat configuration tool. You probably can play in a higher resolution compared to a single cardj 3dfx sli is efficient. Each card does "half" of …

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