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Re: HDD Clicker - HDD Sound Simulator

Jura Tastatura wrote on 2022-12-31, 09:44: and when i remember that people at the very start of this thread were worried it wouldn't be loud enough. 😁 does anyone actually use additional speaker with HDD Clicker? 😀 There's only two pins for the extra sound device and I couldn't find any …

Re: HDD Clicker - HDD Sound Simulator

I finally got to install mine. It works great - 3D print clicked nicely together without needing screws too. Only "problem" I had was the fact that older PCs didn't use standard headers yet. Mine combined power LED with HDD LED which meant I had to splice the cable and check to see which cable was …

Re: HDD Clicker - HDD Sound Simulator

I'm happy with LGR review, i appreciate his honest opinion. He is right that it is quite loud, especially with the enclosure on it (it functions a bit like a horn). On my 386 with CF card interface, i run it like that, i find it nice actually, i can hear it work from a distance. Even scandisk …

Re: HDD Clicker - HDD Sound Simulator

For those who haven’t seen, Clint/LGR has done a video on this, too: https://youtu.be/IZKttBr2Y8g He was surprisingly critical of it. I know what he means but considering it's driven by the LED impulse of the hard drive, it's hardly going to be completely accurate. As is, since all my retro PCs run …

Re: DOSBox Game Launcher (DOSBox Frontend)

rcblanke wrote on 2022-08-16, 21:23: FYI with the latest release it's possible to use DBGL without a full Java installation - just download the minimal JRE and extract into your DBGL folder. This will be handy for my Windows setup - but from what I see the download is Windows only?

Re: DOSBox Game Launcher (DOSBox Frontend)

Should work, though not all of DOSBox-X' experimental features can be configured in DBGL. Just let me know if you experience issues. Thanks for the info but I can't even get JAVA to install - keep getting errors about keys being unsafe and corrupted files. I'll give up for now and just manually …

Re: DOSBox Game Launcher (DOSBox Frontend)

This may have already been asked but 91 pages is a bit too much to go through. I'm messing around with my Steam Deck and I'd like to install DBGL on there since it's by far the easiest to configure games with. The thing is, on Windows I use a fork that supports shaders and on Linux this seems to be …

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