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Re: dgVoodoo 2.6.x and related WIP versions

Any solution? AMD strictly related ? (no problem with a GeForce......) It's the same issue about whited textures in Aquamark? I guess it is. Diablo works for me perfectly with the latest version (nVidia). I think I'll declare dgVoodoo to be incompatible (or, at least, not recommended) with AMD hw …

Re: dgVoodoo 2 for DirectX 11

Rainbox Six Rogue Spear, i could play with this game without problem for a week, now it dosen't start anymore. Instantaneous crash. Inside "Rommel.log" there are some errors Reactivating! ColorToValue() : Unknown bit depth (32) DirectDrawSurface::ConvertRSB() : Unknown pixel desc. why? why i cant …

Re: dgVoodoo 2 for DirectX 11

Pandora's Box With dgv2 black screen with background music Without dgv2 it's ok except with the 3d puzzle. When you have to put the last 3d piece the game crash at 100%. Then if you restart the game and you put again the last piece, the game will not crash. Very strange...

Re: dgVoodoo 2 for DirectX 11

Force 21 with dgv2: "Could not initialize game! without dgv2: black screen with music inside f21 log "It is not possible to create a D3D window with a hardware DirectDraw device. Check the mIsPrimary flag before calling D3DAppWindow. InitializeRenderer() failed. Display::Initialize() failed." …

Re: Winevdm

in PC Emulation
With the new version installshield and sierra setups now "works". Installshield (v2-v3) "indy and the infernal machine", "monkey island 4", installed and played without problem. The "Installshield Self-Extracting" it takes 10 or more minutes to unpack the installer itself. (I have to try the phantom …

Re: dgVoodoo 2 for DirectX 11

Strange, the last version of dgVoodoo v2.55.2 according to windows defender has a virus called "Trojan:Win32/CryptInject", anyway with the dgVoodooWIP48, gabriel knight 3 has now white textures http://i.imgur.com/Qe6BuzSm.jpg http://i.imgur.com/ENw1n08m.jpg And with jedi knight 2 dark forces there …

Re: dgVoodoo 2 for DirectX 11

Test for Star Wars The Phantom Menace. With dgvoodoo 2.4.5.0 the game is perfect no setting used, but with the new versions 2.5.3.0 I have this message " COULD NOT INITIALIZE GRAPHICS HARDWARE error ". If I use those specifics settings everything is perfect. http://i.imgur.com/JVlhWy5.jpg My gpu is …

Re: dgVoodoo 2 for DirectX 11

Shadowman windows xp sp2 compatibility mode perfect Turok 1 crash with or without dgvoodoo Turok 2 perfect more or less. 30 fps with several slowdowns especially with explosions, with powerarchiver perfect at 40 fps ( AGAIN ?). This on windowed and fullscreen mode. The mouse problem is caused (only …

Re: dgVoodoo 2 for DirectX 11

Swat 3 Elite Edition perfect at 60 fps, without dgvoodo 3-12 fps Monkey Island 4 perfect at 60 fps, without dgvoodo 12-25 fps Die Hard Nakatomi Plaza perfect at 60 fps (texts are distorted), without dgvoodo 55 fps Kingpin ok with dgvoodo (texture 8 bit slightly better but I am not sure about this) …

Re: DOSBox 0.74 CPU Benchmark (Quake)

Intel i5 4570, Windows 8.1 x64, 8gb ram, no process in background 320 x 200 demo 1 969 frames - fps 141, 143, 142.141 320 x 200 demo 2 985 frames - fps 144, 141.6, 139.7 320 x 200 demo 3 1090 frames - fps 134, 132, 130.2 800 x 600 demo 1 960 frames - fps 39.5, 39.4, 39.4 800 x 600 demo 2 985 frames …

Re: dgVoodoo 2 for DirectX 11

Hi, another report! All games tested with "dgVoodooWIP4" Arcanum Without dgvoodoo runs at 3 fps, with dgvoodoo now is playable at 35 fps, sometimes a black box can appear in the middle of the screen Daytona Runs with a strange delay, 30 seconds to screen to screen Last Bronx Ok but too fast NBA …

Re: dgVoodoo 2 for DirectX 11

Hi, I tried a lot of games with every setting. My spec are i5-4570 3,20 GHz, 8 gb ram, Nvidia 550 Ti driver version "347.52", Windows 8.1 x64 Indiana Jones And The Infernal Machine Without official patch, bug 16bit color and stuck at 30 fps. Applied unofficial patch with dgvoodoo, 60 fps in game . …

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