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Re: DOS Game Jam Demo Disc 2023

Cool. Any specific recommendations from those games? I'd say try them all, but if you are in a hurry, here are some of my favorites: Cara Grabs Antimatter Cats on Broombas Diamond Dash Dzzee Gold Mine Run Neut Tower Episode 1 Piadrane Post Apocalyptic Petra RetroFuel SlipSpeed Solitaire! WordHopper …

DOS Game Jam Demo Disc 2023

A collection of fresh DOS games, curated from DOS Game Jam entries and a few other sources. DOS-compatible ISO image (bootable, using FreeDOS, but can be used from another DOS or Win9x as well as DOSBox, DOSBox-X, PCem, ...). 16-bit and 32-bit menu (CGA, EGA, VGA text modes, VGA mode 0x13, SVGA/VESA …

Re: SBEMU: Sound Blaster emulation on AC97

in Marvin \ Sound
Sorry for going back for that solved AD1980 issue...is this the fix for linux for this issue? That would be a big step forward if this is already added to amithlon kernel4 https://github.com/SnkBitten/amithlon4/blob/master/drivers/sound/ac97_plugin_ad1980.c Use a more recent kernel, simple as that.

Re: SBEMU: Sound Blaster emulation on AC97

in Marvin \ Sound
So, it's because the "geometric mean" of two inputs is limiting the effective output to ~50% of max when both OPL and PCM audio is emulated. Not sure if one can disable one or the other for increase in volume, but Japheth replied that the mixer still runs in the background emitting silence.... Why …

Re: SBEMU: Sound Blaster emulation on AC97

in Marvin \ Sound
I did some tests with build 2023-10-24 of sbemu-x with my SB0100 (SBLive) sound card, for this I connected it to my super multi using a 4-pin cable but I have not been able to listen to the CD music in games like Fatal Racing and Rayman. Too bad. However, as it's a SB Live and it's just about CD- …

Re: SBEMU: Sound Blaster emulation on AC97

in Marvin \ Sound
..and another PR that enables controlling the AC97 CD-IN mixer via the emulated Sound Blaster mixer. This allows playing back CD-Audio the "analog way", i.e. with a analog 4-pin cable going from the CD-ROM drive to the sound card's CD input. MSCDEX is of course still needed (games use it to control …

Re: SBEMU: Sound Blaster emulation on AC97

in Marvin \ Sound
Update on the AD1980 issue. Was doing some test builds and dr.zeissler tested over the last two weeks with some back-and-forth. Turns out we were quite close to the real answer to begin with, 3 bits need to be set on the MISC (0x76) register: 0x4000 - AC97NC 0x0400 - HPSEL 0x0020 - LOSEL Pull …

Re: SBEMU: Sound Blaster emulation on AC97

in Marvin \ Sound
When SBEMU is executed (no matter of version), speakers do a pop sound. Then, no sound, neither on PC Speaker. Since your sound card is an HDA sound card, have you tried the "/O" switch to SBEMU? Use /O0 (that's slash, uppercase-O, followed by the digit zero if the font you see is as bad as the one …

Re: SBEMU: Sound Blaster emulation on AC97

in Marvin \ Sound
laptop is loading sbemu, but no sound in the builds attached here 1.0beta3-5-g5a4def9 neither on the releases of thp can I help somehow? I do have a linux mint installed on this machine. I assume audio is working fine on Linux Mint, right? Please boot into Linux Mint on that machine, and then post …

Re: SBEMU: Sound Blaster emulation on AC97

in Marvin \ Sound
sergio_prado wrote on 2023-10-19, 17:54: I think it should be very interesting to see how DOSBOX-X runs with an emulated SoundBlaster, especially in games that use redbook audio. Just run DOSBox-X under Linux or Windows if you're already using DOSBox, anyway?

Re: SBEMU: Sound Blaster emulation on AC97

in Marvin \ Sound
Dell Dimension 8300 has Analog Devices AD1980 AC97 Codec. try this sbemu build https://www.vogons.org/viewtopic.php?p=1200913#p1200913 Same for me, no sound, i did use this package, just changed sbemu for this smaller one. https://www.vogons.org/download/file.php?id=175764 So what about this build …

Re: Serial Issues

in DOSBox General
Why do the chmod shenanigans and not just add your user to the “dialout” group? The device nodes are already group-read-writable by default. Docs: https://wiki.debian.org/SystemGroups

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