VOGONS

Common searches


Search results

Display options

Quake CD Music

I have burned the soundtrack to a CD which runs in the CD player. I boot up Quake. The launch monitor recognises there's a CD in the tray, but no music is played when I proceed. Sound effects are fine, though. I'm using an AWE64 and Windows 98. What am I missing, folks?

Elder Scrolls Arena DOS sound and music

Does anyone know how to get the sound and music running? I've got AWE64 Blaster settings in AUTOEXEC.BAT and I use INSTALL.EXE to set sound and music to SB16, but it simply loads entirely mute. It's really irritating that all the guides online are about DOSBox!

Re: Duke3D + AWE64 - no music?

Ok, I figured out I need to set the switches in Autoexec.bat to get General Midi working. Now, I get music in the test if I use AWE32, but launching the game says AWE32 not detected. Is this your current state of affairs? AWE32 music works in Duke3D setup but not in the game? Do you have other …

Re: Duke3D + AWE64 - no music?

dr_st wrote: No! Pay attention. I said - run AWEUTIL /S which initializes the AWE32 portion. Your AUTOEXEC.BAT has AWEUTIL /EM:GM which activates the (buggy) General MIDI emulation mode. These are not the same thing. Ah, I apologise. Well, it was initially on /S, but it was still saying AWE32 not …

Re: Duke3D + AWE64 - no music?

I just found this in an online article: PROBLEM -- System hangs when you play games under MIDI Emulation. CAUSE -- 1. AWEUTIL cannot co-exist with games that use DOS extender. 2. Some games require a MPU-401 'Smart' mode that is different from the UART mode used by your audio card. So, you have to …

Re: Duke3D + AWE64 - no music?

Post the contents of your autoexec.bat, config.sys, ctmix.cfg, ctpnp.cfg, and duke3d.cfg. AUTOEXEC.BAT: SET SOUND=C:\SB16 LH C:\DOS\SHARE.EXE /L:100 SET BLASTER=A220 I5 D1 H5 P330 E620 T6 SET MIDI=SYNTH:1 MAP:E MODE:0 SET CTCM=C:\SB16 LH C:\DOS\MSCDEX.EXE /V /D:OEMC001 /L:D LH C:\SB16\DIAGNOSE /S …

Re: Duke3D + AWE64 - no music?

1. Run AWEUTIL /S in Autoexec.bat to initialize the music portion of the card. Already done. I'm about to post the contents of the files requested above. 2. Choose AWE32 in the games; do not choose General MIDI - this requires emulation and the emulation driver in DOS is buggy and limited. As I …

Re: Duke3D + AWE64 - no music?

Ok, I figured out I need to set the switches in Autoexec.bat to get General Midi working. Now, I get music in the test if I use AWE32, but launching the game says AWE32 not detected. Using General Midi however just spits out granular error messages all over the screen.

Duke3D + AWE64 - no music?

Hi all, I'm having trouble getting music running properly for Duke Nukem 3D on DOS 6.22. I use the setup program and set sound as Sound Blaster, test it, all good. I set music as AWE32, and it says no AWE32 detected. I've tried all the different ports selectable. Setting to Wave Blaster or a General …

Page 4 of 10