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Re: dgVodooo 2.7.x and related WIP versions (2)

I wonder if its possible (perhaps a feature for future versions) to use - force resolution - on the input path while the wrapper itself is diabled? Example: DX9 game that i do not want to wrap to DX11 , but use - force resolution- . With VorpX i have a couple of games, Divinity 2 for example, …

Re: Games that work in VR (3D) with DGVoodoo2

I do not re-check every game after a DGVoodoo or VorpX Update. Some games may not work anymore after an update , please simply try older or newer DGVoodoo versions in the case. The version numbers above indicate the version that i have tested my vorpx profile with. Unfortunately vorpx cant …

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