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Anyone ever de-lid an original Matrox Parhelia PHW-C1 ?

in Marvin \ Video
Just out of curiosity, I know that the 8x version of the Parhelia is rather easy to de-lid as it's a more 'standard' kind of package. But the original 4x version PHW-C1 has a very unusual package. I think the metal top is perhaps glued around the edges, but it seems to have little golden edges on …

Re: Half-Life 1.0 72 Fps cap

in Windows
It's not really anything to do with monitor refresh rates, it's just to do with the internal physics engine. In Quake, the physics weren't independent of the display output, so the FPS values where you moved quickest were something like 45, 72 and 125. Machines weren't fast enough to reach 125 back …

Can anyone here modify drivers? X-Fi for Win2k

in Marvin \ Sound
Hi all, I have a really great Auzentech X-fi prelude card but only WinXP drivers were ever produced for it. There are older win2k drivers for regular X-Fi cards, but not for Auzentech. Is anyone able to modify XP drivers to work properly on 2K? I'd really appreciate this, if anyone has the skills! …

Re: Asus V7700 (Geforce 2 GTS) Cheat Driver

in Marvin \ Video
I remember the controversy around this driver, back then I was heavily into online Q3 multiplayer and I remember it got banned with punkbuster very fast (the anti cheat) but sorry no idea where to get it now, even then it was hard to find due to it getting banned everywhere.

Was the G400 Max OK for benchmarks but bad in practice?

in Marvin \ Video
Hi all, I wonder if the problem may be just down to the fact that I run either winxp or win2k, but my g400 seems fine in 3dmark 2000, about 3500 marks, Quake2 demo1 at 1024x768 32bit colour is 60fps. System is a Tualatin 1.4ghz on 440bx. I noticed Phil's computer lab reported the card could do up to …

Re: Matrox G400/G450 Quake III Performance

in Marvin \ Video
Out of curiosity, is Turbo GL integrated into the 5.52 Win98 driver for the G400? Or do I need to download something extra to make it work? If I'm not mistaken it's integrated. However my machine is in storage at the moment so I wouldn't be able to confirm it. I think I found out why drivers after …

Re: Market value for popular or rare classic computer hardware

in Milliways
I agree that buying/selling/trading is an essential part of this hobby. How else are you going to get the hardware you want? And how are you going to get rid of the hardware you don't need anymore? Personally, I would have no problems with a marketplace subforum where people can post eBay links or …

Re: The Changeling 3dfx Voodoo 5 5500

in Marvin \ Video
I tried sage, when I was looking for an icd, but the first game (q2) I tried, already had problems. There is an updated version on github, that you can build yourself, but at that point I kinda wanted to go the mesa way. Yes sage I think is very interesting in how I think it emulates up to OpenGL …

Re: Atari St Games and Roland CM500

in Marvin \ Sound
Ok. There's no problem with that. I will probably try both (Roland CM500 and a Real Roland MT32-old version) with my Atari. I am still in the beginning, I bought an Atari STF two months ago. I don't even have a Sierra Online game. I like the fact that the Atari has midi ports and it doesn't require …

Re: Deus Ex - crash on save?

in Windows
Just to update this thread: As mentioned in that archived forum I linked to, I managed to find myself another TUSL-2 board, but this time one made in Taiwan! Now I can save in Deus Ex again ;) Very happy! Who knows what component fails over time on the Chinese made boards, but it's certainly a real …

Re: Atari St Games and Roland CM500

in Marvin \ Sound
I am an Atari user, but this isn't really Atari specific, it'd be the same answer for any other MIDI game on any MIDI computer. If a game is programmed to output MT32 specific (like the Sierra games on the ST) They will only sound correct on either a real MT32 or something that can emulate MT32 (for …

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