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Re: Lands of Lore: The Throne of Chaos - play as Dawn

in DOS
Seems possible but I took a quick look in the member list and I did not see a "Nyerguds" account without a "2". We rarely remove accounts (unless due to spam/abuse/etc.) so... looks like you could have registered "Nyerguds" if you wanted! Peculiar. I tried, and it didn't work. Otherwise I wouldn't …

Re: Lands of Lore: The Throne of Chaos - play as Dawn

in DOS
oh hi Nyerguds2 ! I think my comment might have been a bit blunt and I'm sorry I was such careless mentioning Librarian and Westpak software. It did not occurred to me the author would read my post and I hope did not offend you talking about your software in such a way. Nah, no worries. I just …

Re: Lands of Lore: The Throne of Chaos - play as Dawn

in DOS
none of my attempt a messing up with westpak2 and librarian worked. Librarian was a tool I quickly cobbled together to extract files from a bunch of games to have test materials for the actual project I was working on - Engie File Converter , and re-insert reconverted versions into archives to test …

Re: Is this a fake Lemmings disk?

I believe my Indy 500 and Lemmings disks came bundled in with a Sound blaster 2.0 boxed set: IMG20210306083806.jpg At least I think that's where they came from - I can't remember getting boxed versions of those two games. I have the same stuff! I don't know what happened to the Indy 500 disc, but I …

Re: Versions of Mortal Kombat (1) (DOS port)

in DOS
However as for recording of the best Mortal Kombat sound samples I must say if you want to remain true to the actual game I would use the MAME and record the MK1 audio from the game directly instead. I also have the MK CD if I wanted the purest sound. The MK1 Sega CD tracks seem to very often be …

Re: Versions of Mortal Kombat (1) (DOS port)

in DOS
Okay... this is getting completely bizarre. I actually tried replacing a .wav file, and playing with Gravis Ultrasound... and it seems my thoughts about it being midi were completely wrong. It actually played the replaced music. So this means that the GUS actually does some sort of post-processing …

Re: Versions of Mortal Kombat (1) (DOS port)

in DOS
I've been experimenting with replacing sound some more, and it does seem there are upper limits it can handle; when I replaced the main theme by the Sega CD version it crashed after the score screen. Too bad I couldn't find where the size component of the file struct was actually used when I …

Re: Versions of Mortal Kombat (1) (DOS port)

in DOS
Was just doing that :) http://www.mediafire.com/file/hffc3e3c51lpfce/MK1_SB_GUS_comparison.wav This is the start of the game's intro music. Just a 5-second sample, first from the SB version and then the same from the GUS version. Very audible difference. The SB wav versions sound very muffled when …

Re: Versions of Mortal Kombat (1) (DOS port)

in DOS
Well, as I said, the .wav files (well, those that are not actual recorded sounds) are saved GUS output, so of course they are the same music. But the game's sound output is 44100 Hz, and the saved .wav files are 11025 Hz, so there's a pretty clear quality difference. You made me doubt myself, so I …

Re: Versions of Mortal Kombat (1) (DOS port)

in DOS
Uhh. You seem to misunderstand a few things, heh. -The post of you which I replied to was about the CD version of MK1 as it is sold by GOG.com. That is the only thing I was talking about in my post, too. -I don't want/need to record anything; the whole point of my post was that the CD version's GUS …

Re: Versions of Mortal Kombat (1) (DOS port)

in DOS
The only think you may be able to do (why didn't I think about it sooner?) is to record the FM/MIDI songs as digital audio, save them as 11KHz WAV files and replace the existing WAV files of the existing songs with your WAV files. There is a chance it will work as is, if the game does not check …

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