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Re: Glide patch

Try writing this to /etc/OpenGLid.ini. Configuration File for OpenGLide Info: Priority goes from 0(HIGH) to 5(IDLE) Output resolution: 0 = original, 1.0-16.0 = scale factor, >16 = fixed width (height calculated automatically) Texture Memory goes from 2 to 32 Frame Buffer Memory goes from 2 to 16 All …

Re: Glide patch

Hello, I had account here long time ago and it does not work now. My problem is, I tried a few versions of dosbox and a few versions of the patch but I mainly aim for 0.74-3 as it is newest I found patch for but it does not compile on my linux machine. The repository hosting this patch is …

Re: 3dfx voodoo chip emulation is back!

Enverex wrote: Just noticed Chewi had the same issues and said he fixed it, but not how! I followed this guide. Can't remember if I had to do anything besides that but that was the bulk of it. I'd be interested to know if it performs any better for you. Gulikoza's patch with OpenGlide works much …

Re: 3dfx voodoo chip emulation is back!

That aside, I don't quite understand how this patch works. Where's the glide2x.ovl? Would it even use openglide? The *.ovl files normally are installed with the games, they don't come from DOSBox. In most games you can find it directly in the installation directory. The patch itself doesn't need a …

Re: 3dfx voodoo chip emulation is back!

I want to add Glide support to the DOSBox package in Gentoo Linux and I was going to use Gulikoza's before I was told about this one. I can't get this one to build on Linux though, even after fixing the obvious include with backslashes. Lots of stuff like this: In file included from voodoo_opengl.h: …

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