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Minor HUD Issues with Sacred 2

Using dgVoodoo2 v2.79.3 resolves crashing I get with Sacred 2 when I try to run it with VSync, but I noticed some minor HUD issues: 1. Icons of equipped combat arts (big circles to the right side of the compass, at the center-bottom of the screen) become corrupted when a HUD window is opened (e.g. …

Re: dgVoodoo 2 for DirectX 11

Experienced an issue with Darkened Skye that may or may not be dgVoodoo2 related: I experienced artifacts (flickering objects, broken graphics spontaneously popping across the screen) when setting the game to use "dgVoodoo TnL HAL" in the game's Config.exe AND when running the game in Windows 7 or …

Re: dgVoodoo 2 for DirectX 11

I Was An Atomic Mutant also has some minor z-fighting issues, but it doesn't work with any other wrappers so I can't check if there's any circumstances where the game runs "correctly". Works great with resolution forcing though (usually supports max 1024x768): I had trouble getting this game to …

Re: Wizards and Warriors

I tried this with 2.55 and whenever I hover the cursor over some buttons, such as the game options button, the framerate drops so much that it's as though the game locks up. I applied the 1.0 unofficial patch but I had to use a no CD .exe because I get an error when using a virtual image of the …

Re: WIP versions

Age of Wonders: Shadow Magic regression? 2.54 = works fine WIP43 = black screen and audio only in fullscreen mode Also, not related to dgVoodoo2, but the CPU usage of this game is quite heavy for some reason. Can't really enjoy playing it as it is. EDIT: Noticing a similar problem with Warlords …

Re: WIP versions

About Blade of Darkness - with D3d rendered and latest wip game looks pretty good (8xMSAA), but despite that fps counter shows 60 fps, game not really feels smooth, slight stutters here and there.. On other hand with Nglide 2.0 and r3dfx v1-2 renderer game is smooth, but has no mipmapping support, …

Re: dgVoodoo 2 for DirectX 11

Motorhead: Maybe a problem with car shadows with the DirectX renderer? DirectX Filename motor.exe_2018-01-09-08-15-40-131.png File size 1.8 MiB Views 2649 views Filename motor.exe_2018-01-09-08-15-47-321.png File size 1.96 MiB Views 2649 views Glide Filename motor.exe_2018-01-09-08-14-26-134.png …

Re: dgVoodoo 2 for DirectX 11

The demo of Prince of Persia 3D fails runs to run with dgVoodoo2 (doesn't even get to the menu). Without dgVoodoo2, the demo runs but suffers from what seems to be the same very low-framerate issue with old DirectX games on Windows 8. Haven't tried the full game.

Re: dgVoodoo 2 for DirectX 11

About No One Lives Forever: I have the full game now (GOTY / 1.004 version) but I haven't been fully testing it with dgVoodoo2 yet. However, I've kept in mind the issue I had with the demo and spotted a good example area with "changing lightmaps" where I suspected heavy performance loss could occur …

Re: dgVoodoo 2 for DirectX 11

Where is lensflare in NOLF? Could you attach a savegame plz? Ah, right now I only have the demo, the "Mega Mix Demo" in particular, which reports version number 1.002 (coincides with the 1.002 patch for the full game, I assume). Actually, after looking at the demo more closely, it's possible that …

Re: dgVoodoo 2 for DirectX 11

Two problems with Driver (1999) with the Glide renderer. One is the black void (clipping issue?) and the other is that the lens flare effect is not working properly. The black void also appears during night and when the lens flare effect is disabled. dgVoodoo2 Glide: https://s14.postimg.org/ …

Re: WIP versions

My MW4 Vengeance install is in Program Files and I didn't have any issues patching it. Maybe the game install is modified? Did the patch show any error messages? I used the MW4pr2.exe file from Microsoft's website to patch my game and it came with an .rtf file with a documentation of the possible …

Re: WIP versions

Somewhere between 2.53 and the latest WIP, an issue I've been having with Blade of Darkness (d3d renderer) with the framerate taking a severe hit when looking at light sources has been slightly alleviated. In 2.53, if I face the sun in the tutorial level, the game becomes literally unplayable and …

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