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Re: TNT2 M64 16MB vs 32MB

The TNT2 (Pro/Ultra as well) all suck at Quake III. Even running 1024x768 with 16bit colour, you don't get the best performance. Well, obviously Voodoo 2 class hardware is not the 'best' to run a demanding 1999 game on, but the M64 can run Quake III at 800x600x16 at 50+ fps no problems. TNT2 Pro/ …

Re: TNT2 M64 16MB vs 32MB

The M64 is kinda slow when it comes to 32bit color "drawing" because of its "crippled" bus. The 16 vs 32MB issue seems kinda inane due to this, serious, shortcoming - 1GB+ vs 2GB+ per second in memory "bandwidth". Just run Quake III on an M64 32MB and see if it fits your performance window. From …

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