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Re: Phantasmagoria MT-32 Option Broken?

I had the same problem with Theme Hospital running under dosbox when selecting Roland MT32 Music . This solution worked for me which I found on the GOG forum. Thanks to JeevesMkII. Theme hospital has some of the most glorious MIDI music ever composed, but if you never owned the big box CD version …

Re: PCem v17

Hello Sarah, sorry to hear that PCEM development has come to an end. Thanks for all your hard work and dedication and for creating such a great emulator. Here's wishing you all best for the future in everything you do. 😀

Re: No sound in Tubular Worlds DosBox

I had similar problems with the original DOSBOX 0,74, so I changed to DOSBOX X which works perfectly with everything on auto. The only thing I don't like is screen tearing. Is there any way to fix this in DOSBOX X? I've set force Vsync in the advanced display settings but I'm still getting screen …

Re: Wonderland - No game resources?

The game has several files in which the actual path of the game is definded. I would think it would be easier just to let the game have the path it wants: put the game's files in C:\BLAH\WONDERLA, and then use "mount c c:\blah". That should do the trick. Took me hours to find it out and the …

Re: Pacific Air War Gold

Hello Agathosdaimon, DBGL (DOSBox Game Launcher) is a frontend for DOS Games. I'm having trouble running .bat files when using it. I always end up with illegal command for some reason. I would appreciate any help running .bat files when using DBGL? In regards to my name and profile pic. Thanks! I'm …

Setting up Pacific Air War Gold with DBGL

Hello, How do you run .bat files using DBGL? I'm trying to play 1942PAW Gold, but every time I run the .bat file (see below) I keep getting an illegal command. What I'm I doing wrong? Thanks! :) Here's the contents of the batch file. [autoexec] mount C "1942PAW" C: CD 1942PAW JEMMEX FRAME=E000 LOAD …

Re: DOSBox Game Launcher (DOSBox Frontend)

Hello, Which versions of Dosbox allow you to use GLSL shaders with the DBGL frontend. I've tried Dosbox X, DosBox Staging, Dosbox SVN Optional, and cannot get any shaders to work, they simply don't show in game. I've put the shaders folder in the Dosroot folder but still doesn't work. I would …

Re: Far Cry

in Windows
I've already installed that patch plus the FCAM mod, but I still can't find any working links to patch 1.6. I guess 1.505 will have to do. Thanks anyway!

Re: [solved] Motorhead - no CD music

in Windows
Has anyone managed to get this game working under Windows XP? It appears to work great under Windows 7, but I thought I would try it under Windows XP to see if the graphics look any better, but I'm not having any luck. If I use the D3d renderer the game runs, but the graphics are completely screwed …

Re: Far Cry

in Windows
Has anyone got a working link to the unofficial Far Cry 1.6 patch. It appears the main website no longer exists. http://www.farcrypatch16.de/ Thanks!

Re: Forsaken

in Windows
I see Forsaken Remastered is out now for £15. It doesn't even look any different, apart from the new HUD which looks really annoying and there's currently no way to remove or change it. I think I'll stick to the original. https://www.youtube.com/watch?v=9qlel8SA-Mo

Re: [solved] Motorhead - no CD music

in Windows
I can't find the 3.1 patch either, only the 3.0 patch. I think it's only the .exe file that is updated to 3.1. Try patchescrolls for the 3.0 patches and hudfix. https://www.patches-scrolls.de/search/node/motorhead I applied the 3.0 patch and then downloaded the 3.1 nocd from Gamecopyworld and the …

Re: Forsaken

in Windows
I've got the original CD and it works perfectly under Windows 7 X64, using a Nvidia graphics card and in 32bit colour. Make sure you install the 1.01 patch. Also install the texture fixes and option files and it should work perfectly. Download patch and files from this link. http://forsakenx.github. …

Re: AVP2 crashing on startup

in Windows
HI Davros, I tried both. You still get jaggies with DSR and FXAA works but it makes everything look blurry. I prefer Multisample anti-aliasing as it's looks better. If I can't find a fix, I'll probably just have to stick with FXAA instead.

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