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Re: OPN music on an ISA sound card?

This gave that info : https://www.msx.org/wiki/Sunrise_MoonSound But it isn't the only one around it seems, there are a few flavors. I now notice there's this strange double post of mine... I wonder how that came to be... OPL4 carts have never been cheap. The DalSoRi R2 was the best one ever made …

Re: OPN music on an ISA sound card?

Hm, by the way, does anybody know why the OPL4 wasn't being succesful in either hemisphere? It could be paired with an external RAM and used like a wavetable synth (64KB sample limit?). The MSX scene had adopted it (MoonSound?) and created awesome music for it. Was it simply being too late, maybe? …

Re: Why Does It Seems Like Japanese Ports of US Made Games From Late 80's/Early 90's Are More Advanced Than The US Versi

Well in Europe's case, cassette tapes were quite popular, so most Euro MSX2s have 128kb RAM. Whereas in Japan tapes died fairly quickly so 64kb of RAM was plenty for most users. MSX was basically seen as a Famicom that doubled as a word processor. The Kids could type and print their homework on it. …

Re: Why Does It Seems Like Japanese Ports of US Made Games From Late 80's/Early 90's Are More Advanced Than The US Versi

Comment about the western PC market catering to the lowest common denominator are spot on. Waiting for the comments about the Amiga next.... yes it was a success in the early years, but it never really got any better (fine, you had a few small speed bumps with the processor, but in reality, how …

Re: Why Does It Seems Like Japanese Ports of US Made Games From Late 80's/Early 90's Are More Advanced Than The US Versi

I mean, Tandy 1000 would be the richest PC line in terms of video/audio capabilities for most of the 80s, I think. See what happened when Japanese games got ported to PC at the time, like Contra or Castlevania — they clearly catered to the lowest common denominator. And Tandy was a success because …

Re: Why Does It Seems Like Japanese Ports of US Made Games From Late 80's/Early 90's Are More Advanced Than The US Versi

All FM Towns machines had internal CD-Rom drives and could directly boot OS from CD (done by using a rom chip). The CD was it's main selling point, so most games had CD audio soundtracks, even Ultima 1,2,3 has CD audio on Towns. Towns also has a custom 32bit graphics chip, so 256 colors was the norm …

Re: List of DOS games with OPL3 stereo music

Honestly speaking very few "western" developers had the time or budget to really "get good" at FM development. They were often forced to take short cuts to meet publisher demands. Hence the quick and dirty MIDI conversions. Japan on the other hand were way more dedicated to making good use of FM. …

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