VOGONS

Common searches


Search results

Display options

Re: DOSBox ECE (for Windows)

Just noticed you've put out Linux builds and source again. And I wanted to come here and say thanks! Much appreciated! :D You're welcome! :-D Just noticed you've put out Linux builds and source again. And I wanted to come here and say thanks! Much appreciated! :D It was perfectly buildable on Linux …

Re: DOSBox ECE (for Windows)

Epsilon wrote: Just noticed you've put out Linux builds and source again. And I wanted to come here and say thanks! Much appreciated! 😁 It was perfectly buildable on Linux after some (rather trivial) changes to a couple of src files. Still good to see some much-needed Linux love here.

Re: VIDEO - 3dfx voodoo emulation (SDL1)

in DOSBox Patches
Serious Callers Only wrote: a good solution for 3dfx has to be on upstream Preferably with the actual glide2ogl bridge built into host system's driver (rather than into DB), in the vein of D3D9 in Mesa for Wine/gallium-nine. At least on Linux. One can dream...

Re: VIDEO - 3dfx voodoo emulation (SDL1)

in DOSBox Patches
Ah, I've taken a look at your (I think) PPA and lists the said patch. So it's actually the same one I've tried out. And I think the only alternative to it on Linux is the old gulikoza's build with openglide which I planned to try out (just in case) but haven't got to it yet.

Re: VIDEO - 3dfx voodoo emulation (SDL1)

in DOSBox Patches
My ppa has this patch if you're using ubuntu. Though, this is the more demanding version of voodoo emulation for dosbox (not a wrapper) so you have to have a great computer to even run glide games. I've honestly only found it useful for Tomb Raider 1 and Redguard (didn't try it for Carmageddon). …

Re: DOSBox-X branch

in DOSBox Patches
Thanks. Also there's the issue of corruption/flickering of static elements (like hud/cockpit) I see in both Archimedean Dynasty and Carma... Actually for me Carma won't render any menus at all (have to push enter blindly), and in AD the screen with the mission briefing is likewise totally black. …

Re: DOSBox-X branch

in DOSBox Patches
Hi TheGreatCodeholio and thank you for your efforts on d-x. Have a small q: why do you have to disable fullscreen (or any scaling at all?) with OGL Voodoo emulation?

Re: VIDEO - 3dfx voodoo emulation (SDL1)

in DOSBox Patches
Hi. What's the principle obstacle to get 3dfx/opengl scaling (fullscreen) work? Would like to play AD but without it switching to fullscreen the Voodoo emulation seems to be pretty useless... Or does it work for you (on Linux)? CARMA works in fullscreen w/Voodoo emu. Performance however is pretty …

Re: VIDEO - 3dfx voodoo emulation (SDL1)

in DOSBox Patches
Hi. What's the principle obstacle to get 3dfx/opengl scaling (fullscreen) work? Would like to play AD but without it switching to fullscreen the Voodoo emulation seems to be pretty useless... Or does it work for you (on Linux)? BTW the source from the ECE website compiles on Linux (latest r4078 as …

Page 1 of 1