Re: My DosBox fork. OpenGL 3 GLSL shaders, FluidSynth (SDL2)
Posted on 2017-12-14, 23:19
Great Dragon wrote: @Marty2dos Maybe it would be better if you start dedicated thread for your fork. To not confuse people. It is slightly confusing […] Show full quote @Marty2dos Maybe it would be better if you start dedicated thread for your fork. To not confuse people. It is slightly confusing …