VOGONS

Common searches


Search results

Display options

Re: Voodoo 2 SLI with an x800 Pro

For D3D and OpenGL games, no in most cases. For older games that uses Glide (especially if it is exclusive or is better supported), then yes. Whether setting up SLI with the Voodoo2 cards or not, it depends on you. For me it isn't worth it, but with it you can get some extra performance and allow …

Re: Issues with getting FM/music to work with CT2260

For Prince of Persia, you would need to slow down the computer to get the digitized sound working. I don't know much about the sequel, but in the BIOS setup try increasing "8-bit I/O Recovery Time" to see if it helps. For The Ultimate DOOM, did you set the music to "Sound Blaster"? If so, try using …

Re: Intel Ark drops native Direct3D 9 support.

in Milliways
Is old OpenGL 1.0 still working? and driver updates can affect it directly. So how is it now? AFAIK, nVidia and AMD cards still has the legacy functions when using the compatibility profile (older programs use it by default) in OpenGL. Haven't checked if the recent Intel's OpenGL ICD still has that …

Re: Intel Ark drops native Direct3D 9 support.

in Milliways
Is old OpenGL 1.0 still working? OpenGL doesn't work like D3D. In OpenGL, each ICD (including the shader compiler and T&L routines) is done entirely by the hardware vendor and driver updates can affect it directly. In D3D, vendors only provide the DDI and the DX libraries takes care of the rest. …

Re: PCI vs PCIe Interface for WinXP Sound Card?

PCI vs PCIe doesn't matter when loading any SoundFont onto the SB X-Fi, I used to have the PCIe version and there was no noticeable difference on that regard. As Joseph_Joestar said, USB joysticks and gamepads are more suitable for Windows XP and later unless you want to use legacy devices. Same …

Re: Table Fog & 8-bit Paletted Textures

I thought that people were aware of this considering that the visual difference with the skybox in Quake 2 was easy to tell when toggling the "8-bit textures" setting, but it seems that it isn't the case. 😐 Regardless, those screenshots from the first level clearly displays the difference.

Re: Limit DOS RAM memory (XMSDSK / HimemX / JemmEx), DOS RAM size limit

in DOS
Older Himem.sys versions from before DOS 7.x had a 16MB or 64MB limit, I vaguely remember. Yep, I didn't forgot about that. ;) Depending on the situation they can be used on newer versions of DOS. Very useful quick and dirty solution, but certain older versions consumed more conventional memory …

Page 51 of 109