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Re: No CRT Emulation? Why!?

leileilol wrote on 2023-05-06, 21:54: I dont' think reshade scales up from a buffer so CRTs on that are probably going to be moirey... Crosire is working on that if i remember, but that means a visit to reshade forums, also there is the addon version.

Re: No CRT Emulation? Why!?

Yeah, it'd be nice to have these shaders accessible outside of a specific library's "walled garden" so to speak. Someone has ported crt-royale from libretro to ReShade (https://github.com/akgunter/crt-royale-reshade), so I suppose this should be possible. Haven't tested it yet, but I've been …

Re: No CRT Emulation? Why!?

The phosphors distinct on the CM-5. Mine has vertical grey lines that are definitely visible when off, and midly so when on. That will be more difficult to produce. On my picture the r/g/b line colours are visible, but they look grey to me with the naked eye. At the moment my Tandy 1000's 20 …

Re: Further GDI/Text Support?

It looks like WinG is a simple pass-thru to GDI, though I haven't check the SDK. https://github.com/wine-mirror/wine/blob/master/dlls/wing32/wing32.c I'm think SOTHR runs fine (without Dgvoodoo2) on both Windows and Wine? Anyways... Narzoul's DDrawCompat is interesting. (aside: I tried to port the …

Re: Further GDI/Text Support?

SOTHR doesn't have multiplayer. Dark Omen requires DPLAY for multiplayer but it doesn't have a gog release. I'm not trying to give anyone a hard time. I am interested. I've done mods for all of these games (execpt HOMM). https://www.gog.com/forum/warhammer_shadow_of_the_horned_rat/the_postinstall_ …

Re: Further GDI/Text Support?

It looks like WinG is a simple pass-thru to GDI, though I haven't check the SDK. https://github.com/wine-mirror/wine/blob/master/dlls/wing32/wing32.c I'm think SOTHR runs fine (without Dgvoodoo2) on both Windows and Wine? Anyways... Narzoul's DDrawCompat is interesting. (aside: I tried to port the …

Re: Further GDI/Text Support?

GDI and DDraw cannot draw into the same window since DWM appeared in Windows. dgVoodoo's GDI hook basically does (in general) what Aqrit said but the current implementation implements 'write only' mode. That is, GDI can only write into the primary DD surface but the content of the DD surface is not …

Re: DOSBox-X branch

Is the main DOSBox-X web page going to have a new release soon? I didn't read anywhere that the release schedule changed. thanks. The main developer has been busy with his actual work, and one of the other developers stepped down, so that leaves a bit of a gap. But there are nightly releases you …

DosBox fullscreen problems with dgVoodoo 3Dfx

Once Dege returns from his vacation. I've found out that GoG Archimedian Dynasty 3dfx under Dosbox-ECE has screen and resolution issues on which dgvoodoo2 doesnt keep the game fullscreen even after tweaking the cfg files. I havent tested with dosbox-x, but that would be nice if anyone could check it …

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