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Re: DOSBox ECE (for Windows)

I didn't suggest that, I suggested the opposite ;) Like always try ogg Oh sorry! I read your message incorrectly. :( Do you mean that a DOSBox should read a file [meta]data instead of just looking at the extension? IMHO, it may be enough to rely on the file extension only - for example, foobar2000 …

Re: DOSBox ECE (for Windows)

Given the baseline DOSBox only properly supported OGG Vorbis file-based tracks, I'm unsure why "MP3" was chosen for the filetype. (DOSBox doesn't even handle MP3 tracks...perhaps there's an interesting backstory?) It's weird, yes. We could include a backward-compatibility hack following this logic: …

Re: DOSBox ECE (for Windows)

Yesterplay80, krcroft, maybe it is worth including support of the OGG files for "MP3" file type for backward compatibility? I personally do not use either OGG or MP3, but many existing CUE's use exactly such format (OGG file + MP3 file type in the CUE). Or is it not so easy?

Re: DOSBox ECE (for Windows)

krcroft wrote: It's a small change that I can drop into my next revision. It would be great. After that, it remains only to ask Yesterplay80 to include the patch into the ECE. 😀 krcroft wrote: So you will be able to use .wav as the extension but WAVE as the type specifier. Yes, this is exactly what …

Re: DOSBox ECE (for Windows)

Assuming the above patch is in-place, the WAV/CUE would looks like this (note the "WAV" type): And if you want (or need) your WAV/CUE MSF's to match that of the original BIN/CUE, then take the INDEX 01 MM:SS:FF values from the BIN/CUE and drop them in your WAV/CUE in place of the INDEX 01 00:00:00' …

Re: DOSBox ECE (for Windows)

The referenced working patch also addresses this. It transparency passes through the CUE's audio filetypes to the matching codec's backend, as opposed to expecting everything to be "MP3". You are talking about this patch, right? https://www.vogons.org/viewtopic.php?f=41&t=62203 If I understand …

Re: DOSBox ECE (for Windows)

Unfortunately SDL_Sound's FLAC and MP3 backends have their own issues beyond the seek and get duration calls. (see here for a similar FLAC attempt that Yesterplay80 added back in 2016 but had be backed out of the ECE build due to issues: https://www.vogons.org/viewtopic.php?f=32&t=49999) Here's a …

Re: DOSBox ECE (for Windows)

Hello Yesterplay80, I'm sorry to bother you again. I searched for a bit and found this small patch: https://www.vogons.org/viewtopic.php?f=32&t=38187#p341728. It looks like this patch brings support for separate sound files (not just OGG) to the DOSBox. If I understand correctly, in the current …

Re: DOSBox ECE (for Windows)

If however the game is like the first two types that don't requery the TOC, then your only option is to hot swap a BIN of identical track layout (but with different audio content) to ensure tracks still play from their starting positions. Thank you very much for the detailed answer. I checked HoMM …

Re: DOSBox ECE (for Windows)

What's the use of ISO/WAV/CUE images anyway? Why not just use BIN/CUE? I would like to be able to hot swap the music in the Heroes of Might & Magic II game (I have images of the original Succession Wars game and the addon Price of Loyalty). This can be done, switching of the CDs works with Ctrl+F4. …

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