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Re: dgVoodoo 2.6.x and related WIP versions

Dege, do you have any interest in finding a way to make dgVoodoo output geometry buffers/depth buffers while MSAA is enabled? https://cdn.discordapp.com/attachments/682885060256727047/713544101517328385/00.webp Edit: I've been directed to this old post: https://www.vogons.org/viewtopic.php?p=765730# …

Re: dgVoodoo 2.6.x and related WIP versions

OpenAL Soft can't give you 5.1 where DS3D did provide it. OpenAL Soft by design uses center channel ONLY for dialogues and never uses LFE channel. So you got a 5.1 actually downmixed to 4. Edit: read this https://forums.freebsd.org/threads/snd_hda-openal-and-5-1-surround-sound-no-sound-on-lfe- …

Re: dgVoodoo 2.6.x and related WIP versions

There are already sound wrappers! *DSOAL+OpenAL Soft (positional audio + EAX3, center and LFE channels not really 'cause OpenAL Soft behaviour about those) *Indirect Sound (positional audio wrapping dsound to xaudio) *Creative's own Alchemy (Creative OpenAL) KCat's OpenAL Soft is a fork of OpenAL …

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