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Re: Faulty Sound Blaster 16?

Indeed. From your photo everything looks good on the card itself. Every components is here, there is no cut traces or bulging caps. The base address jumpers are directly connected to the TCQ chip and I don't see any visual problem here. I'm maybe saying something wrong but the OPL3 is using address …

Re: Faulty Sound Blaster 16?

So to help @heretyk and to resume what needs to be done: 1) Check the base address is set to 220 or 240 with the jumpers. If not, set it correctly. Disable the IDE port if not required so its IRQ can be used by anything else. 2) Start Windows 3) Remove the drivers as I have mentioned earlier 4) Make …

Re: Faulty Sound Blaster 16?

Edit: I just check the CT2800, it seems the only thing the jumpers can do is to configure the IDE port and IRQ 10, 11, 12 & 15. The card is PnP, try to remove the IRQ jumper (put it half connected). That's not true. The OP is right: the CT2800 is a jumper-configured SB16-compatible card. IRQ and …

Re: Faulty Sound Blaster 16?

Hi @heretyk. Apparently, your Adlib Gold problem is referenced in the Microsoft Q132114 article. You are trying to detect a card with the driver removed without having restarted Windows. To resolve it, you have to remove manually the driver in the device manager of the card, the game port and the …

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