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Re: Digital cameras

in Milliways
I like old digital cameras when back then they were improving so fast and with great models. I remember my old Canon A70 a 3,2MP compact camera that worked perfectly and it was really a good camera for its times. I had one too. Sadly the sensor started flickering and stopped working after about 5 …

Re: Half life + Pentium II = Stutter ?

Is the game using the G400 or Voodoo2? Are you aware of the little program called 3DCC that lets you choose which GPU is preferred with Direct3D? It doesn't control OpenGL however. The G400 should produce a better quality image than the Voodoo2 and be faster as well. But its OpenGL driver is an …

Re: No DirectSound with AWE64 gold

The cards have basic Directsound support. The most interesting thing is they can use installed synthesizer RAM for DirectSound static buffers (storing sound samples for repeated use). I'm not sure if that was something that game developers bothered with. It's actually similar to X-FI X-RAM, which …

Re: Voodoo 1, 2, and 5 questions

A P3-550 is actually not a great choice for Deus Ex or other Unreal Engine games around that timeframe. The Tualatin will be a big improvement. The CPU demands are even higher if you are trying to use the stock Direct3D renderer. A high-end Athlon XP becomes appealing. But yes the Voodoo5 anti- …

Re: Voodoo 1, 2, and 5 questions

Actually even Voodoo1 has anti-aliasing support. You can see it on the 3DFX logo that plays when you load a Glide game. It's a form of edge AA. Few games implemented it for whatever reason. Voodoo5 does have more sophisticated full-scene anti-aliasing. I don't have all the answers to the above …

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