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Re: Rendition Verite Thread

Joseph_Joestar wrote on 2020-10-27, 16:56: Swaaye, not sure if you already noticed this - Stefan Podell, the original developer of vQuake made some comments on your video. His replies are under leileilol's remarks on water turbulence. Cool. I will have to click the heart button thing for his …

Re: Rendition Verite Thread

So is this really all the difference in visuals vQuake has? If you're not aware of it, VQuake is basically a hardware rasterized version of the software renderer. They did this because Verite V1000 wasn't really designed to do z-buffering and takes too big of a speed hit with it. Try running …

Re: OpenGL help on Matrox G400

Moved the thread over to Marvin/Video. VIA AGP instability may be the problem. If it's running AGP 2x-4x, see if you can force the card to AGP 1x by the system BIOS. Otherwise get the Matrox Technical Support Tweak Utility and force it to 1x. https://ftp.matrox.com/pub/mga/utils/tech_sup/2002/ Also …

Re: R.I.P. Sound Blaster Audigy 2zs

That's not true. You can use soundfonts and Alchemy works with it. It also has CMSS3D to downmix multichannel sound to headphones nicely. Everything is there minus gameport because that's not supported after XP. I'm pretty sure its firewire port is still functional too.

Re: R.I.P. Sound Blaster Audigy 2zs

Yeah I think it is one of the best supported sound cards, but that is mostly because the community pressured Creative to keep it supported. They tried to abandon Audigy when Vista was released. Look up some of the history with Daniel K and Creative.

Re: Windows XP+7 GPU

That's not just an issue with Quake 3, that particular sky texture or OpenGL. Obvious blockiness can be spotted in other places, like here on lightmaps in Unreal Tournament (D3D renderers). I think that it's not an issue with how mipmaps are sampled (which you are referring to), but with linear …

Re: Windows XP+7 GPU

I played with a lowly GT 730 (GK208 DDR3 edition) awhile back and it seemed to be as fast or faster than the X850 XT when I tried it with Dark Messiah. That is a wee tiny card. Lots of cheap but powerful options for old gaming.

Re: Windows XP+7 GPU

Radeon 9500/9700, which lack trilinear optimization in hardware AFAIK, and the Radeon X1000 series set to HQ AF should be quite clean. X1000 HQ AF has actually been shown to be superior to the filtering of their DirectX 10/11 cards. But that Quake 3 sky might be more than just a texture filtering …

Re: Windows XP+7 GPU

Yeah remember the DX10 and later cards can't do any dithering at 16bit color so those games would look awful. And it certainly isn't going to bring you any fog table emulation for those DX5 games that use that. FX 5500 would have you covered. DGVoodoo 1/2 should do Glide games well on a 750 Ti. …

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