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Re: Diablo II + Glide wrapper: first impressions

in Milliways
Sven's Glide wrapper documents the details. The game was built for Glide. It generates lots of textures and streams to your card as you run around the world. D3D was awful at this. OpenGL (via wrapper) can do it better if your card supports the needed extensions. The best 3dfx cards for it are the …

Re: Unreal 1 - What is your opinion about it?

in Milliways
Oh ok. I guess that means using a controller for a FPS. Something I never got used to. Lemme tell ya, Quake 2 on the N64 controller is extremely challenging. But it's fun. The strangest thing about that game is while it looks like Quake 2, it actually runs on an improved Quake64 engine and feels …

Re: Unreal 1 - What is your opinion about it?

in Milliways
Quake 2 RTX looks pretty nice. It's very short though. I think the most unfortunate thing about Unreal and Unreal Engine is that Epic doesn't open source it. I could go for some VR ports of UE1 games. I still have the Unreal soundtrack CD from Straylight.

Re: Killed my Voodoo 1?

If you're running the V1 with a CPU faster than about a P2 400, some people say this can cause problems. It's likely that this would maintain full utilization of the card and produce more heat. Voodoo1 would have been used with 1996-1997 CPUs. So like Pentium II 300 and slower. You could experiment …

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