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Re: Windows 3.1 / 9x games that require Quicktime

I think Maabus also required it. I don't know why I remember that game, at all, but the name conjures up images of Quicktime to me and Mobygames backs my memory: "Maabus uses three CD's worth of Quick-Time Video clips to generate scene transitions as you pilot an automated tank across the …

Re: Stripping PharLaps DOS extender from executable

in DOS
Thank you, that is a good suggestion. Definitely worth a try. I am familiar with OpenBioforge. In a sense I could just wait for that to be released since that will likely be way before I have enough done to even resemble a game. But I guess I will just use my own project as a fun learning …

Re: Stripping PharLaps DOS extender from executable

in DOS
Another newbie DOS reverse enginerer here: I recently used the MEMDUMPBIN command in the DOSBox debugger to get around the obfuscation of a program. Its code was stored in fragments in the binary and placed at the correct positions in memory at runtime. I dumped everything once the de-obfuscation …

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