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Re: GeForce 4 MX440 on windows 98 SE

in Windows
RLP will help you (RAM Limitation Patch by Rudolph R. Loew) or a memory limit of up to 512MB. Windows ME, in turn, does not need RLP, but only a modification of SYSTEM.INI (MaxFileCache; MaxPhysPage). A good article describing your problem in detail and the correct way to solve it (Use an online …

Re: Geforce FX 5800 AGP issue

By the way, yes, try to flash vBIOS again. PS: Surprisingly, these outdated chips (NV30; NV30GL; NV35GL; NV40; G70) can still be purchased from some Chinese suppliers. As well as suitable memory chips. It remains to do the reverse engineering of the PCB itself. It would be nice if someone launched …

Re: Geforce FX 5800 AGP issue

Try to thoroughly clean the AGP connector contacts with a pencil eraser, after thoroughly degreasing with 95% alcohol. And check the auxiliary power contacts. As well as capacitors (For swollen, leaking ones). It is also worth updating the thermal interface. In general, these old cards often have …

Re: Geforce 6800 Ultra PCIe and Win98

Thanks for the great tip on using MTRRLFBE to fix 2D performance (I assume just adding this to autoexec.bat is ok?). Yes, if you have such a problem, you can try adding this to the end of AUTOEXEC - "MTRRLFBE.EXE LFB WC" and MTRRLFBE.EXE to the root of the disk. See if the results change. It is …

Re: Geforce 6800 Ultra PCIe and Win98

So, I checked Unreal Gold and it turned out that this edition generally contains DirectX 7 out of the box, so you don't need to install any patches to enable D3D. And it works absolutely fine and nothing from the described usermame is confirmed. Everything works fine in Direct3D mode under Windows …

Re: Geforce 6800 Ultra PCIe and Win98

And in Unreal Gold (If you do not put patches), there may be some DirectX 6 (Which is replaced by the official patch with 7). I'll try to test this later, but for the purity of the experiment, I'll have to find this version (I only have a release copy, without patches, which doesn't have D3D yet). …

Re: Geforce 6800 Ultra PCIe and Win98

Tom's GUI test was not designed to work in Win9x environment. So any result from there should be taken with a grain of salt. In fact, it has a minor (maybe) issue even with Win2k. Tom2D is just like a marker that allows you to visually check and make sure that there is a problem (You should look at …

Re: Geforce 6800 Ultra PCIe and Win98

Unreal Gold always had Direct3D support. That being said, playing Unreal with originally shipped D3D API is sub-optimal, regardless of OS used. After installing from the original release CD, I only see these three options: https://ipic.su/img/img7/fs/1.1697799547.png Yes, and pcgamingwiki claims …

Re: Geforce 6800 Ultra PCIe and Win98

I obtained a 6800GS (NV42) PCIe today and tested again. Indeed, the bridge chip on the 6800GT/Ultra (NV45) was the issue, but this card performs like a bat out of hell. With 77.72, I get 647.2 FPS, 100 fps more than the X800XT PCIe. Compatibility-wise, this has to be among the best cards for Win98. …

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