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Re: Volo's Gamepad to PS/2 Adapter. Device discussion (official thread) (16.01.2021 PRODUCTION PROTOTYPE READY)

This looks great Volo, very nice design. Now my question: is there any port where I can get the required 5V for the adapter when using it on a 486 laptop? The laptop has single serial port, single parallel port, VGA , PCMCIA and PS/2 ports, nothing else.I know the PS/2 port supplies +5V, but since …

Re: Volo's Gamepad to PS/2 Adapter. Device discussion (official thread) (16.01.2021 PRODUCTION PROTOTYPE READY)

This looks great Volo, very nice design. Now my question: is there any port where I can get the required 5V for the adapter when using it on a 486 laptop? The laptop has single serial port, single parallel port, VGA , PCMCIA and PS/2 ports, nothing else.I know the PS/2 port supplies +5V, but since …

Re: Is original DOS quake speed-sensitive?

the resolution limit is due to DOS quake only allocating 8mb when run under windows, i think. there's the -winmem argument to fix that but why not just use winquake in the first place? or just run it under real DOS. WinQuake looks like a nice option. Will try it, since I've never used it. Running …

Re: Is original DOS quake speed-sensitive?

Press the tilde key (~) to open the console and check your game version. If it's currently 1.01 then patch it to version 1.06 . After that, apply patch 1.08 which is the final DOS release. Next, edit config.cfg and add this line (or modify the existing one if it's already there). It's not a typo, …

Is original DOS quake speed-sensitive?

Hello everyone, I'm trying to run original DOS Quake 1.08 under Windows 98 SE on my Pentium 4 2.4GHz, 512MB RAM machine. It runs, however it seems to run too fast if I run it at any resolution below 800x600, and at that resolution it seems the video card (nvidia GeForce 2 MX400) can't really cope …

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