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Re: Successor to DirectSound?

https://learn.microsoft.com/en-us/windows-hardware/drivers/audio/windows-audio-architecture They still never mention XAudio2, closest is a session API IXAudio2. So? The "I" means interface, that's all. It doesn't suddenly change the entire thing. Direct3D, IDirect3D, doesn't matter. Hm I didn't …

Re: Successor to DirectSound?

feda wrote on Yesterday, 06:03: https://en.wikipedia.org/wiki/XAudio2 https://en.wikipedia.org/wiki/Technical_featu … ck_architecture The official MS documentation discourages using DeviceTopology API, EndpointVolume API but doesn't talk about alternatives. Smh

Re: Superbike 2001 by EA fails to launch.

gweeneth, you did not say which step failed for you, nor your OS. Did you get error messages? What happens when you run the game? I did what BEEN described, natively in Windows 10, except I didn't apply any no-cd cracks, I just mounted the image. Sorry for the delay in responding. So I have tried …

Re: Successor to DirectSound?

Poke around here and you can get all the details on Windows 10 and 11 Audio architecture, along with what still works and what doesn't.... https://learn.microsoft.com/en-us/windows-hardware/drivers/audio/windows-threshold--what-s-new-for-audio They still never mention XAudio2, closest is a session …

Re: Successor to DirectSound?

Poke around here and you can get all the details on Windows 10 and 11 Audio architecture, along with what still works and what doesn't.... https://learn.microsoft.com/en-us/windows-hardware/drivers/audio/windows-threshold--what-s-new-for-audio They still never mention XAudio2, closest is a session …

Re: Successor to DirectSound?

XAudio2 is the official successor for Windows Vista-Windows 11. Compatibility bits are left in the OS for basic use with the older DX APIs. When I was poking through the Microsoft dev site, I found out that hardware accelerated audio had returned for 10/11, but it's by no means a thing implemented …

Successor to DirectSound?

Back in mid-2000s DirectSound was the "notable" API for a stong sound application, unless you use MME waveOut directly. Since DirectSound lost direct hardware access, what replaced it? Some sources point to Wasapi, some to XAudio2, others Windows Core Audio, then Windows Media Audio, XACT3. What's …

Re: Sound acceleration levels?

What happened in case of non-EAX/non-A3D cards? What would AC97/HD audio do? Haven't tested that. Got an MS article which say None: Complete DSound emulation (same as in WinVista+?) Basic: Dsound emulation of secondary sound buffers only Standard: Complete Dsound minus EAX/A3D etc stuff Full: …

Re: Sound acceleration levels?

IIRC, the sound acceleration slider was added (or at least made visible to the user) with DirectX 7. In the old days, some sound cards (mostly mid 90s ISA stuff) had crappy drivers which caused popping/crackling in games that used DirectSound. Turning this slider down a notch (or more) could …

Re: Game issue

Both monitors are the exact same. I'm wondering if it's just an issue with Windows 11. EDIT: Got the dbg version in use and it still doesn't work. Where do I find the log? I'll take a video of what it does if that will help. Run DebugView before running the game and use the debug dgVoodoo2 dlls. …

Driver (1999) - 8bit palettized textures

In Driver by GT Interactive, I noticed the 8-bit palettized textures option is grayed out with dgVoodoo2 even (GeForce 4TI card). A demo of how the setting works is here: https://www.youtube.com/watch?v=fHUquneKSak The textures can be seen in use at Night in the Los Angeles map in San Francisco area …

Re: List of Currently Free Games

liqmat wrote on 2024-03-12, 05:35: BEEN_Nath_58 wrote on 2024-03-12, 04:56: Why does everybody keep forgetting about IndieGala? Thanks for reminding me. Just picked up the Tomato Jones freebie over there. Hilarious game. I guess I will give a weekly visit there from now on

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