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Re: Glidos locked to 24Hz on 4K TV

I also tried disabling GPU scaling to see if that corrected it. It didn't As for the refresh, it makes sense that Glidos would do that as in a list of resolutions, 24Hz is usually first in the list. Tomb Raider Legend, Anniversary and Underworld do this too but there you can choose 60Hz from a drop …

Re: Glidos locked to 24Hz on 4K TV

Unfortunately, only the Anaglyph modes correct it, the rest have the same result. The workaround doesn't work for Grand Theft Auto. I'll see how my laptop runs with Inhibit Mode Change. I'll edit this post with the result. EDIT: So my laptop displays correctly with Inhibit Mode Change. I think it …

Re: Glidos locked to 24Hz on 4K TV

If you check "inhibit mode change" then Glidos wont set a screen mode, although apparently for some "inhibit mode change" doesn't work well. Yes, I talked about that over email. Inhibit Mode Change fails (chopped screen) unless I select Anaglyph 3D mode. As for the TV, it does support 60Hz in 4k ( …

Re: GOG Redguard Performance

in DOS
In any case, I've got a smoother frame rate by halving the draw distance despite this drawback https://i.imgur.com/IW2Nkv9.png Not a major issue though

Re: GOG Redguard Performance

in DOS
robertmo wrote on 2022-06-16, 00:55: increasing view distance needs more power We've got somewhere. Lowering the draw distance has boosted the FPS

Re: GOG Redguard Performance

in DOS
you can also try to mount just the .bin in daemon tools light if that still doesn't help you can just mount the hdd image in daemon tools light and just copy the .smk files to the hdd image and edit system.ini [system] animation_drive=c:\ I did try that but got the same error. No worries though, …

Re: GOG Redguard Performance

in DOS
Some nice tricks: SYSTEM.INI [3dmanager] cache_lifetime=2048 (this one gets rid of the annoing often hdd access when moving and often just when turning around with hdd access with every single turn when you just keep turning in one place ;) ) [xngine] back_plane=3000000 (this one enlarges view …

Re: GOG Redguard Performance

in DOS
robertmo wrote on 2022-06-15, 18:49: my second link has only one exe and one bat Only helpful with a physical copy, not with the GOG version

Re: GOG Redguard Performance

in DOS
But there's like 20 exe files and trying to run them got me nowhere. It's no problem though, Redguard is playable just very choppy at times

Re: GOG Redguard Performance

in DOS
Well, trying the tweaks from this forum thread on GOG I did get no less than 15 FPS https://www.gog.com/forum/elder_scrolls_serie … _redguard/page1 Maybe I'm being too picky.

Re: GOG Redguard Performance

in DOS
Surprising considering the Ryzen 7 2700x came out early 2018. Guess that doesn't matter for quality Looked at QEMU, can't understand a thing

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